Popular Opinion: In 3.28 League Challenges Should Require Solo Completion
" the reason why i m not digesting what you have to say can be summed up with your last paragraph. you literally dont care for a group of players that enjoy poe a certain way and would celebrate their departure. you've failed to see why free mtx exist in the first place. originally ggg was fucking stingy. giving us ugly recolours of seraph armor. i m not sure why but i m guessing that they didnt want to devalue their current mtx for sale. the results were kinda expected. the number of players who actually played leagues could have been low. but when they realized that temp leagues brought players back to their game, which lead them to see all the new mtx/supporter packs available. they made the free mtx as a way of giving players a reason to come back. free mtx is a form of marketing. who ever it was that convinced ggg to produce high quality mtx should get a raise. they've been doing it for years and sometimes i even use the mtx rewards in poe as a benchmark to compare other games. "poe gives out these mtx FOR FREE, what does this game sell? meh looks crappy compared to poe". sometimes i dont give a damn about the league but come in anyway just for the league rewards. i am a fucking whale. my name is in poe credits. and i m currently someone who still relies on carries IF i want full 40/40. thankfully i m good enough that i can get 36/40 by myself and i dont really chase 40/40 but being able to get carries help speed up my process. you would prefer i dont play poe? you would prefer i dont give ggg money? you say i cant digest. because from a marketing/sales point of view, what you're asking for is for ggg alienate a portion of their playerbase and take a huge risk for no real return. i've pointed out a few times that ggg themselves no longer give exclusive rewards for harder challenges. have you ever wondered why that is the case? [Removed by Support]
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" They don’t?? That’s exactly why all of their race events are HC exclusive. It’s a clear signal that GGG cares about rewarding skill and challenge, not handing out goodies for shortcuts or easy content. This is exactly why it would make sense for GGG to focus on improving challenges, putting rewards behind content that’s actually fun and engaging rather than boring stuff most players skip or hate. While they’re at it, they could also invest in HC-exclusive rewards, giving some love to the people who actually play and succeed in the harder mode. Windows 11, 9950X3D, RTX 4090, 96GB DDR5, 14,100 MB/s SSD, 15,360x2160p @240Hz Ultra 4K Gaming & Workspace Powerhouse
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They also don't do it as often because there are far more player-driven competitions that offer exclusive rewards and accolades. Why should they duplicate it when the players took it upon themselves? It's a waste of their efforts.
That's why GGG also never implemented their own PoB-like program.....because someone else did it for them. They would be absolute idiots not to capitalize on free labor. Starting anew....with PoE 2
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