this is killing the game

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No more xp loss on bosses is sad and will more than likely hurt retention. Hopefully, I'm wrong and the economy isn't ruined the first week and by week 2 Hopefully it retains more than half the players.


What? I'm gonna play and do more endgame pinnacles more than ever now because of that change. I can freely farm exarch,maven,shaper,elder,uber elder,sirus,maven invitations like the feared without risking my exp. Now I can instantly do those bosses as soon as I get an invitation, instead of being forced to wait until I level up or just straight up selling it. The exp loss change is one of the best things they've done.

I have no idea why you think its gonna hurt player retention, this literally makes people like me who hated losing exp(and thats like 99% of the playerbase btw) actively want to play the game more and engage with boss farming more.
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Either flamewood (Uber viable)


You got some gameplay footage of that? Cuz I checked your character and I've never seen anyone do it this way. Sounds hilarious and piqued my curiosity.
[3.26] Poor Man's Ward Loop: https://youtu.be/9zC-Q6a_MwY
[3.26] Shaper Beam Totems: https://youtu.be/soG0-Y2pDDo
[3.26] Gorilla Pop: https://youtu.be/JYGmntfn1ho
[3.25] Lazy Susie: https://youtu.be/VlcH6tIBzkg
[3.25] The Unplayable Build: https://youtu.be/WlyVf34_TiI

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