Content Update 3.26.0 — Path of Exile: Secrets of the Atlas

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Mercenaries W. Can we also get pause without big rectangle in middle and so I can inspect items in my inventory?


You can rebind movement to a key so you can watch inventory without clicking. Still would love the UI to be gone though since the best potential feature of pause is learning about the game. 99% of players have no clue what's even killing them. Taking a near 1shot, being able to quickly pause and read the mods on mobs, what mob types they are, etc. Very useful way to troubleshoot without having to record every play session just in case.
Shake the meta even more, come on. It's been a year.
Thank you GGG for the update! :)

While I was hoping for some changes to Scion/Ascendant, one can´t have everthing.

Can´t wait to play!
Well in my point of view it not look good.
I'm not doing well in PoE, in fact I struggle to run some yellow maps and can run some red but at high risk. From years I try to find bulid with let me do endgame contenet yet I not succesfull. Either to expensive to make in short league progress, too complicated to use or looking good on bulid manual yet not so good in maps. In this league I got to lev 94 and stuck there, constantlly 10 percent drop no matter how carreffully I are. All the times on certain exp tresholds (15 / 50 / 75 %), so I not even belive these not planned to simplly murder player character on those points. I'm get certain of it.

I also think that changes in atlas completion in 3.26 will only criplle endgame to the point of unplayable. While mapping in standard will keep broken due to intentionally planned map tab obsollete, when new maping tab is not get active one but only set as remove only.

From some time I have rule - NEVER pay any coin, not untill I been finally able at least see some reall progress in endgame. Seeing with way GGG keep escalating endgame difficulity and time invest in playtrought, I think I acctually will not buy from You ever again.
Nice GGG
Thanks!
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nimrod25#5861 wrote:
Well in my point of view it not look good.
I'm not doing well in PoE, in fact I struggle to run some yellow maps and can run some red but at high risk. From years I try to find bulid with let me do endgame contenet yet I not succesfull. Either to expensive to make in short league progress, too complicated to use or looking good on bulid manual yet not so good in maps. In this league I got to lev 94 and stuck there, constantlly 10 percent drop no matter how carreffully I are. All the times on certain exp tresholds (15 / 50 / 75 %), so I not even belive these not planned to simplly murder player character on those points. I'm get certain of it.

I also think that changes in atlas completion in 3.26 will only criplle endgame to the point of unplayable. While mapping in standard will keep broken due to intentionally planned map tab obsollete, when new maping tab is not get active one but only set as remove only.

From some time I have rule - NEVER pay any coin, not untill I been finally able at least see some reall progress in endgame. Seeing with way GGG keep escalating endgame difficulity and time invest in playtrought, I think I acctually will not buy from You ever again.


if you can get to level 94 you can definitely clear most of the end game content.

from 94 to 100 is just 6 passive skill points which does help but it doesn't matter that much compared to your gear.

Clearing end game content after red maps is just non stop grinding and farming for the next upgrade in your gear. For instance, have you ever tried farming up a mageblood yourself?
Last edited by kakaboo#3442 on Jun 8, 2025, 6:13:54 AM
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nimrod25#5861 wrote:
Well in my point of view it not look good.
I'm not doing well in PoE, in fact I struggle to run some yellow maps and can run some red but at high risk. From years I try to find bulid with let me do endgame contenet yet I not succesfull. Either to expensive to make in short league progress, too complicated to use or looking good on bulid manual yet not so good in maps. In this league I got to lev 94 and stuck there, constantlly 10 percent drop no matter how carreffully I are. All the times on certain exp tresholds (15 / 50 / 75 %), so I not even belive these not planned to simplly murder player character on those points. I'm get certain of it.

I also think that changes in atlas completion in 3.26 will only criplle endgame to the point of unplayable. While mapping in standard will keep broken due to intentionally planned map tab obsollete, when new maping tab is not get active one but only set as remove only.

From some time I have rule - NEVER pay any coin, not untill I been finally able at least see some reall progress in endgame. Seeing with way GGG keep escalating endgame difficulity and time invest in playtrought, I think I acctually will not buy from You ever again.


Just play rf bro, you have all the defenses you need to progress smoothly even if the damage is low
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Azmeri Monsters located around Ritual Altars can no longer drop Omens


What da faq is Azmeri Monster and how this impact omen farming strat with Rituals? Does it mean we will get omens ONLY from inside Ritual? Because previously omens dropped also from monsters close to Ritual altar, without needing to activate mechanics itself?
Most of the people dont want a Volcanic snake of fissure only, bring back bows plzzz, bring back original Tornado shot or higher the value of defence Deadeye have
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kakaboo#3442 wrote:
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nimrod25#5861 wrote:
Well in my point of view it not look good.
I'm not doing well in PoE, in fact I struggle to run some yellow maps and can run some red but at high risk. (shorted)


if you can get to level 94 you can definitely clear most of the end game content.

from 94 to 100 is just 6 passive skill points which does help but it doesn't matter that much compared to your gear.

Clearing end game content after red maps is just non stop grinding and farming for the next upgrade in your gear. For instance, have you ever tried farming up a mageblood yourself?


I use Boneshatter of ct on this league (SSF) for now I simply can't go higher than 18 level of CT cause my gear is not tanky enough, Theres too many damage mittrigation issues to solve if you dont have access to plenty craffting matterial to spare and I rather very poor crafter. When I last faced Admiral I was able go to first massive wave attack, still I was tired enought too not avoid it good enought. So this should show that even if level this character is high I stilI need do some temporal changes due to lack in survability / damage so this 6 (I think acctually 3) poinst can give me enough leverage too path at least my damage. Then I may try loot resourcess and further respec my crude adhoc changes in bulid to go back to more in accordance with guide. So simply I over leveled this character to cover for lack off deffences / damage from equipment throught character tree.

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