Content Update 3.26.0 — Path of Exile: Secrets of the Atlas
The Hexblast "uses" is legit a silly decision. Its unusable in all formats now.....
revert this change and just lower its damage..... |
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" You think that you have that ”somethingț„ but you here happy when builds get nerfed, good luck trying to farm a pinacle with dead builds. You cant. You are happy for nothing. ”make your own build” dont worry, the builds are not that diverses to make your own, why they nerf working one? You say to cry to streamers, and u here crying to me. Last edited by ZoroAsura#1732 on Jun 7, 2025, 8:47:22 AM
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nerfed all again cmn.......
buffed crap not cool |
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Any good Champ starter that utilizes new Fortify stack bonuses (3% armor/Evasion per stack above 20, 3% attack speed above 20 fort)?
Something with 30-35 Fortify stacks? With Perseverance and Celestial brace? Last edited by FreshMeat93#0508 on Jun 7, 2025, 9:52:41 AM
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" thanks to Dan, dead now |
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does The Liege of the Primordial still have 100% inc effect or its just 2golems and golems immune to ele dmg?
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Are attack speed stacking melee builds kind of dead now? Was always my favorite way to play melee builds.
Between flask mod nerfs, soul eater caps, removal of skills like alt quality bone shatter, unique nerfs, nerfing sources of increased action speed, directly removing sources of more attack speed (melee totem, Blitz charges), attack speed from rage nerf, etc. it feels like o.g. attack speed stacking is systematically being removed. I would have thought all the backlash over PoE2 being too slow would have encouraged them to keep things like this in PoE1 at least. I guess they are waiting for the next patch to put the final nail in the coffin by reworking the accuracy stacking node on juggernaut and hoping no one will notice. | |
attack speed stacking builds are still a thing, they just nerfed some of the strongest melee skills, although the katabasis nerf was massive overkill. They actually buffed aa speed stacking builds by making fortify champ at least moderately competitive with str stack jugg for hitting quickly. Trauma support is still a thing. Divergent boneshatter getting removed torpedo'd builds with functionally infinite ehp but terrible dps for bossing because you can't just stand still and whale on bosses until the trauma stacks start scaling to absurdity anymore but that happened back in 3.23.
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Humm...good point on the fortify champ changes.
Might have to try Celestial Brace + Replica Badge of the Brotherhood Champ this league. Getting dps for all that damage reduction is giving me mana stacking heirophant vibes, and I like it. | |
" This change sounds good on paper, except if all you did is take the functionality from the unique ring without modifying it, then its not that great. The ring only works if you literally move every swing or every full cycle of multistrike, making this mainly unappealing outside of lightning strike and smite. If it no longer has a minimum distance required from the player to create the strike effect, and can legit just stack where the player is standing, then its great. State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084
State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078 State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062 |
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