how will settlers not be a mandatory to do mechanic now
unless you farm crazy amount of gold passively, farmers are enough to suck your gold dry. so pretty easy to manage. i suppose for ultra grinders they have more gold than what the farmers are using but wont affect a lot of people (not saying we shouldnt fix the game for them)
the pb for me is the items you get from stupid ships and faustus black market. 2 absolutely trash mechanics that yield way too good items. noone wants to gamble items at vendor or send ships with 30 mins to 3 hours delay to get items. remove both plz. fix is ez. ships, you replace mob drops with ship items. faustus black market : you chose at faustus a type of base like random armour gloves and from time to time in map you ll drop a "faustus lucky drop" that will be some armour gloves. edit : also we need to separate gold for trade and gold for the rest. i understand you can get value to fliiping and the rest and balance it but omg, give us some free trades from time to time that dont consume gold but tokens. oh fuck no gold to exchange one div for chaos because ggg is afraid of hideout warrior flippers. plz. Last edited by SerialF#4835 on Jun 9, 2025, 1:13:19 PM
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" That's actually an interesting idea: ship tickets or something of the sort, that have a hidden or explicit "value" on them, and a specified destination. Atlas passives can specify location, type of resource, rewards, time, etc. THAT would be far more active imo. Starting anew....with PoE 2
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" Yeah especially the 2 bars strat. It needs such a huge investment /s |
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There will be no more mirror shards or it will take weeks for 1 ship. They always nerf stuff a lot when it goes core.
Early league it might still be ok way to get stuff but I got to the point that all I did was run for scarbs and currency. Nothing else seem worth while to do. Not a lot of builds use tattoos. Runes were pretty much worthless, after the first couple weeks nobody even bothered to sell more common ones on the currency exchange. The really good ones didn't really come directly from shipping. Have to see how useful the new runes are, I suspect like tattoos most builds will not use them. The only thing I kinda liked is I now had a reason to identify rings/amulets and pick up lots more unique that I would ignore. I got to in effect sell them for dust. It was always so tedious to try to find good rings without third party tools. Now you only have to look at the ones that have very high dust values. I wish it didn't like quality do much for value. |
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