TalkativeTri's Podcast with Jonathan Rogers

Lots of other skills as good as lightning spear ??? Name one :D
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Lots of other skills as good as lightning spear ??? Name one :D

Most likely referring to all the Whirling Slash ones. And who knows, there may be a handful of other things not really being shown. I saw some Frost bomb ones and charging slam types into frost walls deleting bosses instantly.

What skill are you wanting at LS levels?

Mine is Ball Lightning. I think it could use a boost. Like sucking up mana remnants, or being chaotic (random directions after cast like spark, variable speeds), or just plain have duration support so it can last longer than 3 seconds after cast. Or have it explode or drag orb of storms. Or have it build up a nova on enemies, so as you cast BL, they build up charge and then explode in a shock nova.
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[Removed by Support]


I think he 'didn't', not 'doesn't'. And that having a dedicated asset on it has proven they need data insights, with all the results they have delivered.
Last edited by Markus_GGG#0000 on May 30, 2025, 8:19:05 AM
Fix armour when? It's been months....
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[Removed by Support]


We appreciate you still being here despite 5 pages of forums posts of nothing but negative remarks from you. Thanks for the support bud, we'll see you next patch.
Last edited by Markus_GGG#0000 on May 30, 2025, 8:21:09 AM
"
Seikojin#1601 wrote:
"
Lots of other skills as good as lightning spear ??? Name one :D

Most likely referring to all the Whirling Slash ones. And who knows, there may be a handful of other things not really being shown. I saw some Frost bomb ones and charging slam types into frost walls deleting bosses instantly.

What skill are you wanting at LS levels?

Mine is Ball Lightning. I think it could use a boost. Like sucking up mana remnants, or being chaotic (random directions after cast like spark, variable speeds), or just plain have duration support so it can last longer than 3 seconds after cast. Or have it explode or drag orb of storms. Or have it build up a nova on enemies, so as you cast BL, they build up charge and then explode in a shock nova.


my beiras ball lightning build was on par and then they nerfed it.

Honestly they should un nerf stat stacking and maybe even give casters some stat stacking options as well.

they do have a good point in what compared... spellblade rake/bh is on par for single target. amazon skills are all on par with lightning fury if you ask me but the problem is the other classes were all nerfed to shit just so amazon can shine if you ask me. (my freezing lightning spear amazon is probably the strongest mapper i have yet to date even with my stat stacking pre nerf so nerfs werent even needed.)

all in all they need to release some build defining uniques and MSSGA.
Why are the socketable and ritual stash tabs not on sale?
this could of just been a post. no need to waste peoples time with the fluff.

just to say you not ready to reveal what uniques you are ok with releasing? [Removed by Support]
Last edited by Markus_GGG#0000 on May 30, 2025, 8:22:30 AM
What is mot adressed:

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1. Azmerian Wisp
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The wisp is "fun to play" with to an extent. The problem is applying it to a rare mob, which is often positioned at the back of packs or in the center of a large group. Also, when I kill packs, I do so instantly, and applying the spirit is a pain in the ass. I have died more times trying to apply the spirit to the rare mob than normally. The problem is the presence of the Azmerian Wisp is too small as of now. The solution would be to double its presence, and the problem would be solved. I wouldn't even mind if you added a node in the atlas skill tree to create a "100% increased presence of possession" node.
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There is also a slightly annoying aspect regarding speed. When you run next to the spirit (to the side of it or at the back), the spirit moves slowly. If you run in front of it, the spirit is fast (nice speed). The "fast" speed of the wisp should be applied in a "radius" instead of "front," as I want to move quickly. Make the radius 1/10 of the spirit's possession range. So if I want to move it slowly, I just need to back away a bit from the center of it.
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2. Rite of Passage Golden Charm
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The charm is good, but the problem lies in applying the spirit to a rare mob and the drop rate. Also, it's so uncommon and overpriced that it's extremely hard for a normal player to obtain. It's an item I want to chase after, but the bar is set so high. So my solution to this would be the "Small Rite of Passage Golden Charm."
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Example explanation:
Wolf Aura
Bonuses:
1. Break Armor equal to 10% of Hit Damage dealt
2. Attacks have a 50% chance to Maim on Hit
3. 15% increased Movement Speed
4. 30% increased Skill Speed
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(I don't know the numbers behind the drop rate.)
Let's assume the drop rate is 0.0003 for example purposes.
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So now you could also drop the "Small Rite of Passage Golden Charm." The charm would still provide the same "Golden Charm bonuses" (basic stats).
But what would be different is the bonus on kill effect.
So now you have 3 small golden charm bonuses:

Bonus aura 1. Small charm nr. 1
Small Pawn Wolf Aura
Aura gives:
15% increased Movement Speed

Bonus aura 2. Small charm nr. 2
Small Bite Wolf Aura
Aura gives:
30% increased Skill Speed

Bonus aura 3. Small charm nr. 3
Small Eye Wolf Aura
Aura gives:
Break Armor equal to 10% of Hit Damage dealt
Attacks have a 50% chance to Maim on Hit
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This part I need help with, as I am not familiar with loot tables, and it would need to be adjusted correctly with the RNG drop table.
Drop rate:
The drop rate would be increased, but it would only be rolled in case a Rite of Passage Golden Charm was not rolled in the roll.
So there would be a bigger drop rate:
Rolls Rite of Passage Golden Charm (Yes)
Now it picks: Chance to roll big charm (25%) chance to roll small charm (75%)
So the drop rate is 3x higher for the small gold charm to drop.
So the small gold charm would have a 0.0009 chance to drop (this is just example data).
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Now comes the BIG important part. You can combine 3 small gold charms of the same Aura into the bigger one.
This would be awesome as you can now choose more talismans and increase the importance of the talismans.
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Now you would have a feel of progress. I do know what it feels like to farm for 400 divine pice of equipment. It is pain.
Farming for Temporalis was challenging. But farming 5x or even 10x the amount of divines is insane and close to impossible for casual players who work and enjoy POE.
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POE is the game of my choice for a long time. I played POE 1 and enjoyed every bit of it (not the fact that I had an old PC and had to overcome that in my builds).
Now I have a new PC and I love POE 2. But there are only 2 things that are annoying in the current state of the game for me.

Well there also would be the zoom out in atlas but. I loved the atlas zoom out bug. But who knows. Mayby some day you will be able to zoom out. It's kind of gets claustrofobic at some point.
My done 6L lottery (winner) view-thread/686980

⚠ ⚠ Kujawiaczek ⚠⚠ Shop ⚠⚠ view-thread/596570
CyClone Discharger full eq sell: view-thread/664729
Persolan log: view-thread/664743
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this could of just been a post. no need to waste peoples time with the fluff.

just to say you not ready to reveal what uniques you are ok with releasing? [Removed by Support]


No one forces you to watch it. And a podcast is a podcast. Not a post. You really think you'd read this long of a post?
Last edited by Markus_GGG#0000 on May 30, 2025, 8:25:29 AM

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