How the HIFL am I supposed to get my neck enchant?!

Lets say I am an SSF player. (not really but trading is annoying, this is not the topic)

But if you really want to force me to trade is the game balanced around overleveld market suppliers?

So the serious question:
How to get distilled emotions?
Yeah... duh... clear maps...

But here is the thing. I am clearing lvl15 maps, and I even started to irradiate them.
Yet out of the 10 tier of emotions I only seen 6 so far.

And unfortunately the decent enchants needs the top tier emotions.

Or what is the "obvious" thing that either the game failed to teach me or I did not learned?

Because yeah... I can get those "inner circle" neck enchants but majority of them I don't think even would be worthwhile, since they seems to be more balanced around the path you even pick them up, aka its good when you get the cluster.

And don't advise reforge either.
You need 3 of the previous tier to get one.
While I have plenty of Ires, not 10k of them...
Last bumped on May 14, 2025, 5:19:07 AM
Yeah, it's like everything in this game: grind your ass off for little to no reward.
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Kraivan#1745 wrote:
Lets say I am an SSF player. (not really but trading is annoying, this is not the topic)

How to get distilled emotions?


It is mostly grindy grindy, trying to get as many delirium as possible on your atlas through tablets in towers. You also need to be able to clear the delirium quickly to get more and better emotions to drop. That could be your problem as some builds have problems with clear speed.

But just so you know, distilled emotions are a currency that can be traded through Ava instantly with little problem.
Last edited by FanaticGuru#2780 on May 13, 2025, 2:50:03 PM
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Kraivan#1745 wrote:
Lets say I am an SSF player. (not really but trading is annoying, this is not the topic)

The game was literally designed around trading.
It’s not meant — or balanced — to be played in SSF in a truly “viable” way (big air quotes here).
SSF is just an alternative mode for players looking for a challenge, but the core game isn’t built with that playstyle in mind.

"
Kraivan#1745 wrote:
And don't advise reforge either.
You need 3 of the previous tier to get one.
While I have plenty of Ires, not 10k of them...


So... it kinda seems like you’re not actually looking for answers to your questions ?
Why would you want to ignore the one mechanic that actually lets you reliably get what you’re looking for ?

“Trading is annoying.” Good news: you can just buy what you’re after straight from Alva!
And yeah, you definitely don’t need 10k Ires to get the distilled emotion you’re chasing. With under an hour of Delirium farming, you’ll have more than enough for any anoint you want.


Feels a bit like you’re trying to create issues where there really aren’t any.

Or maybe you’re just pointing out that rare distilled emotions are, well… actually rare ?
Smh
"
So... it kinda seems like you’re not actually looking for answers to your questions ? Why would you want to ignore the one mechanic that actually lets you reliably get what you’re looking for ?


So the mechanic is to trade it?
Where do the sellers get Isolation from then?

Because neck enchant is one of those mechanics that's introduced with maps.
So here is what the game teaches to you:

"welcome to maps, there's 4 type of events. One is delirium..."
You get distilled motions, most likely IRE. You read the description, able to use it on waystones and amulets.
Its a bit tricky to find the recipes, don't think the game tells you to press alt on the skilltree to see delirium recipes... but somehow I found it.

So you keep grinding for better gear. T8-10 maps and you see the emotions to lvl1-5.

Quite paradox, because you would think the rewards from mapping should help you while you do maps, but rewards seems to be for uberendgame...

Thats why I asked where to get the higher tier distills.
I am doing t15 and T16Irridiated maps and so far I got 2x T6 delirium = Disgust

So where does the despair, Fear, Isolation and Suffering come from if not the highest tier maps?
Or Alva just get it out from her arse? I thought she is a middle man between players...

And if you say +4 Simulacrum isn't it quite paradox that you can get the neck enchant when you don't even need it anymore?
"great, I beat the game. Now I can beat it faster"
you dnt have to use perfect enchant
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Kraivan#1745 wrote:
"
So... it kinda seems like you’re not actually looking for answers to your questions ? Why would you want to ignore the one mechanic that actually lets you reliably get what you’re looking for ?


So the mechanic is to trade it?


No, I was referring to the forge that lets you upgrade three distilled emotions of the same tier.
As you pointed out, you drop a lot of Ire, so you’ve got plenty of material to work with for tier upgrades.

As for the drop rate, I don't know the exact rules, but one thing is clear: the further you push into Delirium (i.e., the more reward thresholds you reach), the more distilled emotions you’ll get — which makes upgrading them at the forge much easier.

I’m not sure why you seem reluctant to use the forge (at least, that’s the impression I got from your original message).
Sure, grinding your way to the top three rarity tiers can take some effort, but it’s honestly not that bad compared to how long it takes to farm certain items. And let’s be real — this game is grindy by design.
So if farming for about an hour for a potentially permanent upgrade already bothers you, I think this game is more likely to frustrate you than anything else. ;(


Oh, and also:
"
Kraivan#1745 wrote:

And if you say +4 Simulacrum isn't it quite paradox that you can get the neck enchant when you don't even need it anymore?
"great, I beat the game. Now I can beat it faster"



Yep — the further you progress, the easier it becomes to get the things you once chased. That’s pretty common in the gameplay loop of hack’n’slash games.
It wouldn’t make much sense to have access to the best enchantments right from the start anyway.
Last edited by Nueti#5100 on May 13, 2025, 5:35:07 PM
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I’m not sure why you seem reluctant to use the forge (at least, that’s the impression I got from your original message).

Seems you don't get the math. You need 3 of the same level to get a tier higher.

Isolation = 3 Suffering = 9 Fear = 27 Despair = 81 Disgust = 243 Envy = 729 Paranoia = 2187 Greed = 6561 Guilt = 19683 Ire


Each delirium run drops like 4-8 emotions.
Do I need to define timesink too?
I said I have plenty of low level emotions, but not this many.

And keep in mind, I am pointing at players who are learning the game. They started mapping, they hit a brick wall.

Its not a 150 Divine cost build, that specialized on delirium that can make 30 divines per hour...
Not sure why I want to work after work... But apparently you're the guy who after driving trucks for a living would sit down at home and play Truck Driver Simulator...

And yes... I started to do trading. Hate it. Need to PM and double check trade offers so I don't get scammed...

But this just gives me ptsd of WoW raiding where you got invited to a raid only if you proved you had nothing to gain from the area anymore...

And yes... thanks for the "solution" Talked to Alva, traded it. Feels bitter, because doesnt feel like I earned it. Feels like I just picked up someone else's unwanted garbage...

"
you dnt have to use perfect enchant

Well... outer ring skill nodes are the worthy. I went through the inner circles, but I don't think they worth it unless you get the full cluster.
Or we get back to the point where farming so much for such minuscule improvement...

Can you even stack skills?
Can I enchant necklace with I already learned?
"
Kraivan#1745 wrote:
"
I’m not sure why you seem reluctant to use the forge (at least, that’s the impression I got from your original message).

Seems you don't get the math. You need 3 of the same level to get a tier higher.

Isolation = 3 Suffering = 9 Fear = 27 Despair = 81 Disgust = 243 Envy = 729 Paranoia = 2187 Greed = 6561 Guilt = 19683 Ire

Well, I have to admit I seriously underestimated how much Ire you'd actually need.
That said — and not to be disingenuous — it’s not like you only ever drop Ire. But yeah, the amount required for the top 3 tiers is definitely steep.

However, I don’t agree with this part:
"
Kraivan#1745 wrote:

And keep in mind, I am pointing at players who are learning the game. They started mapping, they hit a brick wall.

Just because you’re using a “non-optimal” annoint doesn’t mean your character is useless or stuck. Saying you’re “hitting a wall” is a bit of an exaggeration.
A Best-in-Slot annoint is just optimization — and that brings us back to the same conclusion: you’ve gotta grind
[EDIT]: The transition from the end of Act 3 Cruel to the start of mapping is relatively smooth, especially compared to its predecessor. If some players are stuck at this stage, an annoint isn’t going to make a difference. :/

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Kraivan#1745 wrote:

Not sure why I want to work after work... But apparently you're the guy who after driving trucks for a living would sit down at home and play Truck Driver Simulator...

Well, if you see farming as “work,” maybe you’re not playing the right game.
In my view — and yeah, this is totally subjective — the satisfaction comes from that (sometimes slow) sense of progression your character goes through.

By definition, a hack’n’slash gameplay loop is kind of a snake eating its own tail :
Kill monsters to get stronger so you can... kill more monsters.

If you don’t enjoy that, what keeps you playing a game like PoE? (genuine question)

"
Kraivan#1745 wrote:

And yes... thanks for the "solution" Talked to Alva, traded it. Feels bitter, because doesnt feel like I earned it. Feels like I just picked up someone else's unwanted garbage...


Well, sorry, but now we’re just nitpicking. If you buy a resource through trade or with Alva, it’s no more than a simple exchange of goods...
Except the second option is definitely way more accessible.
Last edited by Nueti#5100 on May 13, 2025, 7:31:01 PM
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Just because you’re using a “non-optimal” annoint doesn’t mean your character is useless or stuck.

This means the game teaches the player badly.
https://www.youtube.com/watch?v=8FpigqfcvlM
An old video from the archive... :D

"
The transition from the end of Act 3 Cruel to the start of mapping is relatively smooth, especially compared to its predecessor. If some players are stuck at this stage, an annoint isn’t going to make a difference. :/

Beating Doriyanis mecha up until T6-8 is a chill ride.
T10 is a brick wall, because there's not much intuitive improvement. The 4 mechanics wont improve your gear.
Delirium emotions wont boost you over t10 maps because you cant get the high tier emotions.

Simulacrum... c'mon... 300 shard is like 60 maps... dedicated shard collecting. The chance a player will beat it first try is unlikely.

I still haven't seen breech and its been a month of casual gameplay. I don't think I will have great success... But I want to see it.
Oh yeah... I have a breech ring and like 6 catalyst so far. If I understood correctly I can do the RNG rulette to get a decent ring first. (whats the chance I will get a good ring 1 out 1 try?)
And if I need 40 catalyst to make it worthy it will take a while

Expedition... Ive seen a SINGLE log book so far. 0 reward. I actually felt punished for getting it.
But legends say you can get some good loot there...


How should I make it more clear... t1-15 seems like a gaping progress curve. It introduces you mechanics, but unlikely you will see benefits out of it. They seem more of an introduction to t15+ area...

So what will help out a player apart from "just buy out gear and skip this content"
Yes... I managed to get through the t10 wall, but it wasn't thanks to any of the mechanics.
I just burned like 3 million gold away at Alva...

"
If you don’t enjoy that, what keeps you playing a game like PoE? (genuine question)

There still the carrot on a stick.
Gear upgrade is getting a massive choir now. I need 6/7 mods to be beneficial, and cant afford to drop stats. Ie: doesn't matter if there's an improvement in dps, if resistances go below 75% its a technical death sentence.
A belt is worthless if it doesn't have 3 slots and good resistances.
I play thorn warbringer so armour MUST have 2k armour minimum with STR, LIFE and Thorn.
A weapon unless have phys dmg, phys % dmg, leech, lightning damage and skill mod, it can be sold for gold...

Endgame currencies are extremely rare and whatever guide I watched expects you to have literally hundreds of them to make rng manipulation worthwhile.

I saw Simulacrum... 8th wave ripped me to pieces and I am supposed to be a tank. Not sure I am enthusiastic about a 2nd try...

I haven't seen breech yet, there's still like 30 left.

Expedition and Ritual seems to be disgustingly low rng. Reminds me of early millennial mmorpg droprates, but unlike an mmorpg I am alone, while those 0.01% key drops were justified for a raid content. It was not expected.

"
Well, if you see farming as “work,” maybe you’re not playing the right game.
Theres the old gaming saying the only difference between farming and grinding that the last one lacks of fun and joy completely.

In 0.1 I was stuck around t12 maps.
Now managed to do a +1 boss, but now realizing I need to vaal stones or find a tower to make +3 irradiation... WITH a boss...

Well... if this is what the devs wants the game definitely becoming souls-like. I mean lore wise. I lose the faith of going forward... and turning hollow...
Every enemy you fought in DS is a character like you, who lost motivation to go ruther... I really liked that lore...

Would be an interesting mechanic to use players characters as rouge exiles...

I was still lacking neck enchant. I wanted Goring. +40% physical damage and leech.
I play thorn. Sadly weapon skills and melee attacks doesn't help my damage. So I am quite limited.
Since I am out of options (and already asked elsewhere what to do) I really hope the neck enchant will be the answer.

Because not sure what else to do.
Well... technically I can play the game by not playing the game and learn how to flip my 3 divine orbs and play merchant and craft of exile...

Sadly its again a thing that the game doesn't teach you how to do it.
And allegedly, the first 80 level is just the tutorial of poe2. So am I doing victory laps now or the beginning of the trve content?

Other option is to cry on the forum, maybe devs will consider feedbacks.
The game either needs to be rebalanced, or better in game teaching methods are needed.
And cant even ignore the fact that GGG and poe2 official youtube page is way behind anyone else's. How is it even possible that I see advice from a wannabe youtube with 10 watches before the official page?


I admit I got addicted to the game. I want to be more invested.
I had my fun with rougelikes but never been amazing with them. Ie: have 4k hours in Binding of Isaac, but cant even do the "lvl1 streamer content: no death Eden streaks"

Years ago I played poe1. Similar situation. After campaign boss anywhere I stepped into I got oneshotted. And I played Guardian.
And the message I got: if a tank gets oneshotted everywhere why would I even try to play a glasscannon that I don't even like?

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