0.2.0g Patch Notes (deployed)

so it goes live tonight like in a few hours maybe?
I see we havent addressed the respeccing* bug that bricks your characters skills gem slots if they are left it. Meaning all skill gems placed into those slots show incorrect information. I have lost 4 characters to this bug. Please address this.
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Never mind, I answered my own question. Looks like in another thread they mentioned they were going to redeploy sometime today.


They confused everyone by posting at 04:30 UTC, but talking from the perspective of PDT.

i.e. 04:30 UTC on 1st May is actually 21:30 30th April in PDT. So when they say "tomorrow" they mean "tomorrow" with respect to PDT, but "today" with respect to UTC.

Clear as mud? :-)


and to top it off they still havent updated
So when is the patch going live??? IDK I will check back in a week since today is tomorrow and tomorrow is today...
Guessing they're having substantial issues, sure wouldn't want to be one of their minions right about now.
Good step forward but really no minion fixes ?

The list is pretty long atm and we are kind of fucked even with this patch...

Ohh well guess have to wait till 0.3
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Keobe#7348 wrote:
what is "rare currency" actually are


I was wondering that too. Apparently an Orb of Alchemy counts as "rare", but what else?!?
Rare is Regal and above (Ex, Alch, etc).

Any new info on Patch time maybe? Are we still expecting it in a couple of hours?
Rare currency means 'things that make an item rare or add modifiers to rares'.

So specifically alch, regal, and ex.

Side note: I'm betting they delay this patch regardless of issues since they may need to hotfix a particular skill in the mean time.
These are good early game changes that will likely help the new player not quit by Act 2 out of frustration but doesn't do much to cover the overall currency issue in general.

You still are heavily incentivized to not spend regal/ex on drops but rather to stockpile and simply buy from Trade (due to the extreme RNG nature of crafting and the exorbitant cost any Omen's that actually might help with crafting agency)

If you are a SSF player this will help you more sure, but SSF in POE2 is just simply the worst.

So the reality is all this will do is drive down the value of "rare" currency even faster. Trading via ex/chaos do not remove them from the economy but just trade hands.

More garbage to loot and drag back to your storage to toss in a bag that maybe someone will buy is all well and good but that is all it is, just more garbage to stuff into your tiny inventory to portal back to a drop bag.

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