PoE 1 Xbox servers are undergoing maintenance. Some features will be unavailable.
0.2.0g Patch Notes (deployed)
Oh boy, the current iteration of Path of Exile 2 is an absolute riot of fun! It’s hands down the pinnacle of Soulslike gaming—a genre-defining masterpiece that makes every other competitor look like a toddler’s coloring book! The monster variety? Unparalleled. The build diversity? A smorgasbord of choices so vast, you’d need a PhD in theoretical physics to optimize them all. And let’s not forget the piercing brilliance of the 0.2 patch spear builds—suddenly, every class in the game is a lancer extraordinaire! It’s like the developers took a dartboard labeled "RPG Archetypes" and threw a grenade at it. Absolute genius!
The boss interactions? Groundbreaking. Each one’s got more dialogue options than a choose-your-own-adventure novel written by a committee of stand-up comedians. I’ve never felt so alive during a fight where the boss’s opening move is "Surrender or Die," and my reply is "Hold on, let me check my passive tree for a loophole!" But alas, even perfection has its quibbles. The damage numbers? A bit too realistic for my taste. It’s like every enemy is made of tissue paper soaked in gasoline, while my character wields a lightsaber dipped in plutonium. Seriously, developers—if you’re listening—could you maybe halve player damage output and quadruple enemy health pools? I’m begging you! Otherwise, boss fights are over before the cutscene animation finishes loading. Where’s the drama in that? And don’t get me started on the player density. The game’s so crowded, it feels like a Black Friday sale at the Apocalypse Mall. All I want is a solitary journey through Wraeclast, not a MMO-style conga line of randos stealing my loot and ruining my immersion. Honestly, I’d pay double for a strictly offline mode—no co-op, no multiplayer, just me, my spear, and the existential dread of facing a boss that can finally land a hit. Now that’s a challenge! Until then, I’ll be over here, reloading the same zone 17 times because the servers think "open world" means "chaos simulator." Cheers! |
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Roll back to 0.1.0 and try again maybe?
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W! Also, a revision on temporal chains would be cool!
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放假放美了吧,你们那边工作没有压力的吗,这要在国内不得被喷死
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And where is the balance? there is only one build played, and where is the optimization of the game's graphics, it's unplayable at 3 fps.
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Temporal Chains and 400% Crit on Map mods is on nearly every Map ill juiced up this morning. If this is from the new Patch than oh boy its lame as shit.
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Shelve the game for a year focus on POE1 and relaunch the beta when it's actually ready to be played because right now it does not feel that way to me. Conceptually I like it but the execution is not there yet not even close.
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This fix solves absolutely nothing, I recommend shutting down the servers, and when you get it back together a bit, you can start it up again.
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At the company I work for, we have something called "quality control." We do it BEFORE we give a product to the customer. Ever thought about that?
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