Item Changes in Path of Exile 2
You guys have been dancing about the main issue for too long. Item Rarity shouldn't be on gear. You are simply moving goalposts with these changes, somebody will again exploit it and make a small group get ahead of the rest in the economy until you nerf rarity on gear so much it becomes useless and at that point we will hate getting the stat to drop or appear on gear. This will not be the last time you will be nerfing this stat because you've been doing it for YEARS on PoE1. PoE2's systems just make the problem worse.
Remove it. Let rarity come from difficulty and map/league mods which come naturally to everybody who plays the game noob or experienced. |
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The reason wisps didnt feel good is because the baseline drops are terrible!
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Buff loot drops across the board!
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massive win, thanks
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" PLEASE change this to breach splinter now have 200 stack size..... |
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I think this might be good enough to bring some players back. Im interested in testing the loot drops this weekend.
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Chris please come back and save us
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Too little, too late.
Also, even if those improvements fixed the problem with the lack of loot, what's the point of continuing playing when everyone knows that version 0.2 is basically already in "maintenance mode" after patch 0.2.0g and we won't see skill balance changes for the next three months until version 0.3 releases. Last edited by Synchrotron#2279 on May 1, 2025, 3:11:30 PM
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That's awesome! I can't wait to test out the new patch.
Thanks GGG for always trying to improve the game. |
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" Nah son |
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