Item Changes in Path of Exile 2

The drops are less than 1/3 of what they were last season. Even if you doubled the drops it wouldn't help. It's increased by about 40% though. Glad you got what you deserved. Glad you made a patch that won't undo anything.
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McTusk#4354 wrote:
Please:
Make currency exchange carry on new characters.
Allow currency exchange NPC in hideout.
Make Uncut Gems tradable on currency exchange.


As for point nr 2 : Had the same issue after 0.2 deployed. Switching to the forest something hideout fixed that for me. Alva was just not showing up in all hideouts
[url=http://ibb.co/WpDD8K6T][img]http://i.ibb.co/qF00q1dZ/1681807032435.jpg[/img][/url]
It's puzzling what you're doing, isn't Exile 2 a brush game? I love the hard BOOS and I should play with the black monkeys
I just opened a t18 map and the servers go out again. really? great changes btw
1 so why donot make Azmerian Wisps gose itself ?It often walks around randomly, which disrupts my walking plan. Can't we just let it walk to its own location and infect monsters ?
2 pinnacle bosses are all sucks . When you want to avoid movement, the boss can kill you with just one skill. Don't do soul like games anymore. If it doesn't work, extend the boss's skill's forward and backward shakes. The mechanism is too short to avoid, it's simply a complete lack of experience
3 the Atlas cannot be zoomed in or out enough. The further I go, the more difficult it becomes for me to find a good map within the exploration area. Why can't we give the Atlas the maximum zoom, so that we can decide how to find it ourselves? At the same time, the various indicators in the upper left corner can also be used as selectable filtering options, allowing us to highlight the desired map ourselves
4 The functional experience of the recast table is too poor. If I have to recast a large number of items at once, I need to manually remove them one by one before proceeding to the next action. Why can't we continue to use the store formula like POE1, throw in a large number of items at once, and then get the result at once?
5 The previous guy was absolutely right. The current trading market can completely add an automatic vendor on hideout to sell your priced items, allowing him to sell them directly without me having to enter or exit the map to team up for trading. The current market is completely deserted when you whisper to him. This way, transaction friction still exists, but it can truly make the market active. If you define it as a fixed price, then it should automatically go to the other party's hideout and buy him after being whispered, while if you define it as ob, then you can keep the old way before
WOW nice GGG, very good job! <3 <3
What update is this? My weapon is gone after the update
All good and all, but I will just wait for 0.3 or 1.0 before wasting more time on this
PLS buff skills of other classes! Everyone plays Lightning spear because other skills is crap. I liked Sparks Sorc but its ruined. Friends liked stacker, but its ruined. All classes need their clear screen skills to feel comfortable in end game
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AL95th#1389 wrote:
1 so why donot make Azmerian Wisps gose itself ?It often walks around randomly, which disrupts my walking plan. Can't we just let it walk to its own location and infect monsters ?
2 pinnacle bosses are all sucks . When you want to avoid movement, the boss can kill you with just one skill. Don't do soul like games anymore. If it doesn't work, extend the boss's skill's forward and backward shakes. The mechanism is too short to avoid, it's simply a complete lack of experience
3 the Atlas cannot be zoomed in or out enough. The further I go, the more difficult it becomes for me to find a good map within the exploration area. Why can't we give the Atlas the maximum zoom, so that we can decide how to find it ourselves? At the same time, the various indicators in the upper left corner can also be used as selectable filtering options, allowing us to highlight the desired map ourselves
4 The functional experience of the recast table is too poor. If I have to recast a large number of items at once, I need to manually remove them one by one before proceeding to the next action. Why can't we continue to use the store formula like POE1, throw in a large number of items at once, and then get the result at once?
5 The previous guy was absolutely right. The current trading market can completely add an automatic vendor on hideout to sell your priced items, allowing him to sell them directly without me having to enter or exit the map to team up for trading. The current market is completely deserted when you whisper to him. This way, transaction friction still exists, but it can truly make the market active. If you define it as a fixed price, then it should automatically go to the other party's hideout and buy him after being whispered, while if you define it as ob, then you can keep the old way before
I completely agree with your point of view

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