I just keep trying

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hboi#6131 wrote:
He didnt give feedback. He said the game sucks. Thats not useful feedback


He said the campaign sucks. This is specific enough.

Now please do explain to me how https://www.pathofexile.com/forum/view-thread/3768662 this is useful and why it deserves its place in the feedback section of the forum?
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hboi#6131 wrote:
He didnt give feedback. He said the game sucks. Thats not useful feedback


He said the campaign sucks. This is specific enough.

Now please do explain to me how https://www.pathofexile.com/forum/view-thread/3768662 this is useful and why it deserves its place in the feedback section of the forum?


By your own logic it is feedback because I said the game is good.
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hboi#6131 wrote:
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hboi#6131 wrote:
He didnt give feedback. He said the game sucks. Thats not useful feedback


He said the campaign sucks. This is specific enough.

Now please do explain to me how https://www.pathofexile.com/forum/view-thread/3768662 this is useful and why it deserves its place in the feedback section of the forum?


By your own logic it is feedback because I said the game is good.


No you just wanted to show em toxic PoE1 players that they were wrong. This is what your entire thread is all about. Positive feedback is usually less useful as it is but you didn't even provide that. You didn't say "i LOVE the campaign, it's one of the best parts of the game, keep at it devs!", you didn't even say "the game's great" (which WOULD be totally useless), you simply gloated.

The only thing that's useful about it is that people end up discussing what LE did better than PoE2. Other than that it's literally more useful to LE devs because you mentioned how you didn't like their game. You should've posted it on their forums.
Last edited by onetruelai#7327 on Apr 20, 2025, 8:46:47 PM
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Well first of all, PoE2 was supposed to be an expansion for PoE1, not a replacement. This much was stated by GGG themselves.


Then what happened? Did they change their plans as is absolutely and without question their right to do without consulting you just because you gave them money one time?

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Then when it turned out it's gonna be its own game they promised they'd keep updating PoE1 and PoE2 won't negatively affect the original.


Did they "promise" that, buddy? Is that really what happened? You guys linked pinkies and they told you for sure that's what they were going to do no backsies?

They didn't promise you anything dude. They told you what their plans were at the time because that's what their plans were at the time. Maybe you chose to interpret that as a solemn and sacred promise they were making and would never break because that made you feel a certain way about the future, but that's not what really happened.

Plans get made and then plans change. Whether it's a game development studio or a non-profit charity or a recreational softball league or an after-school club plans are just that. "Pencil it in" is a shorthand for planning for a reason - because everyone knows that the best plans are subject to being erased at any time.

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But that's irrelevant. This is a feedback forum, OP gives feedback, and you be like HOW DARE YOU.


Dude, what feedback? All I've read in this forum from the PoE1 diehard contingent is how PoE2 is an insulting disastrous mess of a failing sinking ship. The only thing any of you ever manage to offer that even slightly resembles actual feedback boils down to "make it more like PoE1" which, like, we don't need you to say. We know that's what you want and if that's what GGG wanted to do they would have done it already so they don't need to hear it either.

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Positive feedback is usually less useful


This is absolutely hilarious.

Like, no guy. A million times no. Useful feedback is constructive - which is inherently positive. Even if it addresses an area of the game you are not enjoying, the feedback itself focuses on specific actions that can be taken to improve, build up, enhance, or move forward. Negative or destructive feedback is just that - it never leads to positive outcomes or helpful ideas. It's dismissive, insulting, condescending, accusatory. Negative feedback doesn't care about what could be done in the future; it focuses entirely on criticism of what has already been done.
Last edited by Kerchunk#7797 on Apr 21, 2025, 12:25:37 AM
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Kerchunk#7797 wrote:
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Well first of all, PoE2 was supposed to be an expansion for PoE1, not a replacement. This much was stated by GGG themselves.


Then what happened?


Yes that what literally happened.

"

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Then when it turned out it's gonna be its own game they promised they'd keep updating PoE1 and PoE2 won't negatively affect the original.


Did they "promise" that, buddy?


https://www.pathofexile.com/forum/view-thread/3713258

Yeah the big man himself says "promised" in the very first sentence. And regardless of your interpretations, screwing up your existing loyal playerbase in exchange for a "broader audience" which may end up being composed of mostly tourists and game hoppers is both bad optics and terrible business strategy.

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Dude, what feedback?


"I did not like the campaign" is feedback. And i can't even tell if OP is a PoE1 diehard or not. I myself not a "PoE1 diehard" and stopped playing a couple years ago because of all the things i didn't like about PoE1. That doesn't mean i must love whatever they do in PoE2 just because it's different from the original. And yes 20 hours long unskippable campaign is a massive problem. The way i see it, the only way one might disagree with this statement is that they aren't planning on playing it 5 or 10 years from now league after league.

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Positive feedback is usually less useful


This is absolutely hilarious.


Dude, part of my job is to literally work with clients and gather feedback. And "you're doing a great job" may be cool as a minor morale boost but is essentially useless for a product. While smth like "i don't like the ui" at least tells us something about what we should focus on, ESPECIALLY if that's a common concern.
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A campaign in a seasonal ARPG should take 6-8 hours tops or be skippable, period. IDK why anyone let alone GGG, the creators PoE, need to have this explained to them.


Skip campaign to do what? The same maps over and over again? How is that better than campaign? I reall don't understand that mindset.
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Campaign is really, really horrible. It is just frustrating and I keep giving up. Then after few days I'm able to proceed still a bit further.

Is this game hard? Yes. Am I able to proceed? With enough perseverance yes. Is it fun? Absolutely not.

[Removed by Support] I decide to leave but I find myself trying again.

Is this really devs vision?
+1 Absolutley horrible.Unrewarding and verry long an borring boss fights.10-15 min bosses fight that can one shoot you any moment for 2 augumentation orbs and a few of bule useless items.That f___ing VISION.
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yeah they keep removing all the negative feedback probably to avoid issues with the investors board, but look at trade... And people buying exchanging mirrors for hundreds of divines? I haven't seen a divine in weeks now. Makes you wonder what really it's going on here. No comment on that, i think it's obvious.


Probably bot players to be honest.
What I see here there is few fanboys here trying to explain why my opinion is wrong. Problem is that devs thinks similarly they know better too and really don't listen about user experience they want.

All statistic shows at the moment that wide audience is not liking these changes. Surely there is people that enjoy this direction and if devs want a niche game for specific audience, you can go this direction.

I have been playing for 30 years. I have no problems to have challenges in game but for me game must feel that you enjoy them and you would challenge yourself to have those challenges when you feel like it. It should now be like walking in endless swamp whole time.
Last edited by Zalamanteri#5887 on Apr 21, 2025, 2:30:51 AM
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Sakanabi#6664 wrote:
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A campaign in a seasonal ARPG should take 6-8 hours tops or be skippable, period. IDK why anyone let alone GGG, the creators PoE, need to have this explained to them.


Skip campaign to do what? The same maps over and over again? How is that better than campaign? I reall don't understand that mindset.


After you have played it one time, it doesn't bring anything to you.

I have played it now already almost 9 times. It is just necessary nonsense you need to do until you can actually start to play. Really point of this game is to progress your character items and make it more powerful you can proceed with new harder challenges. Campaign is just a phase that you cannot control your challenges and you just waste your time.

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