0.2.0e Patch Notes

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WinePapi#5310 wrote:
buff huntress who is already op and leave gemlin to die...great job


Gemling is kickin butt are you dumb? Sounds like a skill issue haha.
nice changes might actually use the forge skill now as it felt quite underwhelming at first
if GGG is reading this. please check out PCONC its in a terrible place... :(
I'm happy with such a quick response to the issues the players were having. It will be interesting to see how a lot of these changes effect gameplay. So many bug fixes too!
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WinePapi#5310 wrote:
buff huntress who is already op and leave gemlin to die...great job


Gemling is kickin butt are you dumb? Sounds like a skill issue haha.

Hi, what's a good gemling build? I'm currently struggling with my gemling :(
GGG, hello, when will you fix a bug with Ritual sacrifice of Ritualist that doesnt work on maps with "temporal chains" mode? When you try to make a sacrifice it counts like u are making sacrifice on yourself and doesnt give you mods from rare monster.
Thanks Mark.
Please fix "Iron Reflexes" keystone passive!
Thank you for not merely changing spell numbers, but actually adding new mechanics to make the spells more interesting.
"Now has a maximum of 12 Empowered Attacks (previously 4)"

Nice, finally usefull

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