Dawn of the Hunt - What We’re Working On
Loot sucks man, cmon... loot is the fuel that keeps me going, im out of fuel.
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campaign loot does not exist without buying mf gear for every slot and even then... this is what we call nerfing magic find???? everything is so undertuned for the character the whole passive tree is a joke and almost all skills are undertuned while the mobs are playing path of exile 1.
bosses one shot you act 1 -2 so easily and you just don't find any gear to get defenses. 0.1 was hard but fun and got boring very quick because the lack of content but this? this is the worst experience i had in an arpg ever. and i've been playing poe for 10+ years |
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No, maps are not 'FEEL LIKE ITS TOO BIG', THEY'RE TOO BIG! THEY DON'T FEEL - THEY'RE!!!!
Checkpoints solve nothing!! Let me try to be clear... You'll go from New York to California walking, you'll take a flight or a car... AND WE DON'T HAVE A CAR TO GO THERE!!! AND A CHECKPOINT ONCE YOU GOT TO CALIFORNIA IS NOT AN FKCING SOLUTION!! |
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The cat is the rue
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that's nice.
hope loot drop will be buff as well plz. |
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About Places feeling large and players feel it very combat being very slow. I believe the biggest contributing factor is play base movement speed is too slow compared with Monsters. That it prevents/limits players options to out play monsters even if people have the knowledge of the monster's abilities. which give off a feels bad game play during Act 1 and Act 2 till the player gets a decent boots that are 15%-25% speed making us have the ability to out play monsters while sqeezing in player abilities during the monsters combo attack and managing to get to safe places. Perfect examples of this are the Wolf boss in Act 1 big red-circle attack from above, The Mines bombs boss that chases u with explosives' in hand. With out movement speed boots they just feel super awful. I would suggest increasing the base movement speed of players 10%-20% without boots which should make players feel the ability to out play monsters while making big places feel smaller by moving faster in general.
I'm trying to help GGG to the best of my Ability as a veteran player. But tbh this campaign was leveling experience has been the worst. Until the nerfs came + getting decent boots it a bit more tolerable. |
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How the mighty have fallen from grace.
Till now you have largely ran off of Goodwill, and I am not sure how much left is in the tank for you. You are disgustingly out of touch regarding some of these changes. |
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Not adressing monster speed feels weird
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Bonestorm is still crashing my instances, there's something going where I keep crashing instances on boss fights if I continue to use Bonestorm.
I've had to stop dps, and use other skills to finish bosses off. |
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Its actually insane you guys are not listening to anyone about anything. No one wants senseless baseless loot that sucks. No one wants tedious slow gameplay. Why do spear skills have to be terrible dps wise its EA release the flood gates work backwards in dps not forwards its sucking the life from your game and its players/community. Do you not like the community you guys have? You are destroying the faith and trust the community has given you.
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