Dawn of the Hunt - What We’re Working On

It's quite clear that Mark understands the community and that Jonathan doesn't. What I'm witnessing in this interview is Jonathan wants it "my way or the highway" and Mark is willing to meet people halfway.

POE2 is in BIG BIG BIG TROUBLE with Jonathan running the show.
meh
If the minion life is going to stay in its current state, why not add some skill where minion life is base + x% of player life, or something like that? Current and patched minion life is miserably low and they're always dying, especially in encounters that includes aoe.
The vision= Ruthless 2.0

Honestly, the only thing that can save POE2 is if you get the latest source code for version 0.1 and add the new content and that's it.


This patch was the worst update ever made to an arpg in history.
The changes that are needed is to buff abilities so that it makes it viable to play other builds and classes. The 100+ support gems was where I had hoped that this would be the point of compensation for all the over-the-top nerfs, but the majority of these are useless or need multiple additional steps to trigger. These nerfs are making the game unplayable and what's the point then? These seem to have been based off a small percentage of top players that could achieve these crazy builds, where as the average / casual player now has to pay the price... I do love this game and understand that it is early access, but for the love of Wraeclast, don't push out your players to the point of uninstalling.
I've been playing HC trade league this season and having a blast. So, I don't align with these massive complaints from these players, and why they have to over embelish their problems and be so infantile about it, their ego was simply hurt. Honestly let them die in the apex of filth. They will continue to be finicky. GGG do not design your game around these over sensitive over embelished complaints. They can't even formulate their own opinion. Lets be real They are spoiled gamers. Remember, that there are still thousands of us that like the gritty difficult atmosphere, and feel rewarded through the challenge. The games still in beta early access keep up the great work.
Never spending a $ on this again
Thanks for keeping us updated & excellent interview with Ziz today- your team's transparency is unparalleled and very much appreciated!
A meme is a terrible thing to waste.
The Bigger Problems are:

Crafting is SHIT in the current state of Game ...Not rewarding just aweful and after each craft u think "what a waste of time and Material".

Progression is SHIT. I don´t want to ran act 1-3 for 2 times and about 5-15 Hours just to get into Endgame and finally play the Game

Playing is not Rewardable...cmon it´s a hack and slay so please let Mobs drop something useful or more class specific drops.

It´s not fun anymore cause the fun comes from being "Powerful" and slay a lot of Mobs in a short amount of time.

U can´t even test or find new Builds cause the setback and Gold cost in the passive tree gets in the way of testing and triyng out new Builds.

The Framedrops and Performance is totally unacceptable on so many Maps u get Killed without seeing the effect or Mob wich kills you.

Its Just frustating to play a game wich takes to long to Progress and if u do so u still get nothing valuable for your Build or char.But sometimes u get very lucky but if so u even can´t test it because the Gold Cost is limiting you.
If u manage to overcome all those problems then still u get killed from effects you cant see cause of the fucked up performance.

I Know its a Early Acc. but damn im 1500 hours in this game and i know what im talking bout it´s just not fun anymore and gaming is about having fun!

...and last but not least WE NEED SOCKETS ON Wands and we need Quality on Wands to finally do something!!!!





Last edited by Beyond#6652 on Apr 8, 2025, 10:53:04 PM

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