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I recently had a new POE1 player invited on my friend's list and helped them along the way with some starter gear, currency, third party resource tips (POB, maxroll, etc.), and various gameplay questions.
They got to mapping a week ago using an iceshot deadeye build from maxroll and performed fairly well. I did some mapping with them and they got to around yellow maps when running solo now.
Inevitably the question from them came up of "so how do I find better gear? what do I keep?" and I just responded with "you don't, this game is made for degen basement goblins who treat it like their job" followed by "you can pick up 1000 rare weapons from the ground and they will be laughably bad" (beyond the starter endgame bow I made him) and similar blunt factual statements.
He replied with "really?" and I said "really" and then directed him to download and install filterblade, at which point I told him that all the rare items that DO show up after filtering ARE still worthless and pointless to pick up. I also told him it's safe to ignore all unique drops too, such that only currency matters. I think the message got through to him that there is no endgame in POE1 (or POE2 for that matter) for a player like him, who probably plays 1/10 of what I do and I consider myself "casual", and his interest to continue playing rapidly dropped off now.
So back to the OP if someome asks "is it to worth it to keep playing POE1?" I answer with "if you aren't the target nolifer market, then no there isn't much beyond the surface to enjoy here".
The character/build customization is great but there is zero endgame reward loop for those who don't want to treat it like a job. Having a probability approaching zero of finding an "off the ground" upgrade in an ARPG is criminal, even when your current gear would be rated by most streamer folk as "wtf dude that is so bad!". Crafting currency beyond the super basics like alch and regal orbs are way too rare for a game that prides itself on crafting instead of finding gear.
If someone is interested in getting deeper into POE1 and they go to streamer videos, or even worse streamer compilation videos (e.g. exiled again on youtube), then oh boy they are in for a rude awakening. Such videos are so incredibly skewed against what the player's reality will be. They will find endless mountains of garbage playing, day after day.
EXACTLY all of this. I also watched recently as a friend played a new character all the way to maps. He stopped playing the game at white or yellow maps, who knows, who cares. It's just not a... HONESTLY, it's just not a good game. Let's be honest about this. Can we be honest about this?
This game is like an open beta that got distracted 6 months into development, and kept running with the distractions for 10 years. LITERALLY by the way; maps themselves were a placeholder for content, then they just said F it, this is the content now.
Ground loot is worthless, including uniques.
Currency is worthless, even Divines. Oh you found one? Cool. Any decent piece of gear is worth 20+.
You want to craft? Not only is it complicated and more expensive than you can afford, but there are even hidden rules that the game doesn't tell you. (Like "cannot change affixes" not working for most crafting methods.)
You want to stop dying? The game won't tell you what killed you.
You want to know literally anything about the game? Gotta outsource it, game won't tell you.
You wanna do a boss fight? Watch a tutorial first, because the game doesn't teach you the boss mechanics, and it doesn't ease you into each new thing before testing you on it later.
You know... ANY of the things that mark a well designed game. PoE has none of it. You all need to stop acting like this game is a miracle. People don't like PoE. You have your fringe diehards and that's it. Nobody new comes to this game and stays. And no, it's not because you're all super elite gamers that can handle the difficulty. It's simply because PoE is not well made.
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Posted byShadyC#1006on Mar 31, 2025, 10:36:20 AM
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Classic "I don't like it == it's bad" fallacy. People are more different than you seem to think. They enjoy very different things. Not everyone needs 100+ div worth of gear in order to have fun.
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Posted bytwostroketom#5281on Mar 31, 2025, 11:22:44 AM
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Classic "I don't like it == it's bad" fallacy. People are more different than you seem to think. They enjoy very different things. Not everyone needs 100+ div worth of gear in order to have fun.
Versus your "blah blah blah, everyone is different, which means nothing is ever truly bad because somebody likes it this way" argument. See how this works both ways? You don't have a monopoly on dismissive reduction.
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Posted byShadyC#1006on Mar 31, 2025, 1:11:29 PM
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Versus your "blah blah blah, everyone is different, which means nothing is ever truly bad because somebody likes it this way" argument. See how this works both ways? You don't have a monopoly on dismissive reduction.
He's right, though. A LOT(!) of people like to test out new farming strats, see what works for them and grind. Grinding currency to craft or trade are both fun options for a lot of players. Some players even find it very fun to trade.
You like to find your own upgrades - which is totally fine. You see that as a better direction for the game - which is also fine. But don't think for one second that all players do. PoE has moved further and further from "finding your own gear" for the last ten years, and it has only grown in size.
You do seem a little bit stuck in your own little bubble. "The game would've been better off focusing more on standard. Focusing more on item drops/upgrades. Focusing less on leagues" or whatever. And while that is probably true for you, subjectively, I'm pretty certain it isn't for the majority.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
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Posted byPhrazz#3529on Mar 31, 2025, 1:30:01 PM
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My "thing" is just that I don't want to start over every few months. Most PEOPLE agree with that. Most PoE players may not agree with that, but that's a self-fulfilling prophecy, because here we are, in the PoE forums.
Maybe you underestimate how many would-be players there are.
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Posted byShadyC#1006on Mar 31, 2025, 2:12:24 PM
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My "thing" is just that I don't want to start over every few months. Most PEOPLE agree with that. Most PoE players may not agree with that, but that's a self-fulfilling prophecy, because here we are, in the PoE forums.
Maybe you underestimate how many would-be players there are.
So having made known you feel PoE1 is a lousy game and you don't like the league format, why are you here?
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Posted byGlorfndel01#6465on Mar 31, 2025, 2:39:41 PM
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My "thing" is just that I don't want to start over every few months. Most PEOPLE agree with that. Most PoE players may not agree with that, but that's a self-fulfilling prophecy, because here we are, in the PoE forums.
Maybe you underestimate how many would-be players there are.
So having made known you feel PoE1 is a lousy game and you don't like the league format, why are you here?
Well obviously to express that I think it could be a lot better.
Obviously.
Next question.
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Posted byShadyC#1006on Mar 31, 2025, 3:45:32 PM
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I'm certainly still playing and may even get a character to 100 in settlers. I am still having fun so I keep playing.
This.
I have been playing POE for over a decade. I will continue to play POE1 until I don't find it fun anymore. Haven't hit that point yet. And I won't go back to POE2 until they add Acts 4-6 and implement another way to get Ascendencies. Right now, that part is complete garbage IMO.
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Posted byKurgan40#0048on Mar 31, 2025, 4:14:01 PM
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My "thing" is just that I don't want to start over every few months. Most PEOPLE agree with that.
I mean if most would agree to that standard would be more alive, yet here we are in a game that survived the last decade only thanks to fresh leagues and people coming back to a fresh start.
It may be not your thing to start all over again each new league, but that's what you have standard for, a place where you can progress on your own pace.
Drawback it's kinda dead mainly due to the fact that the majority of players are just league players, along with the game being purely balanced around seasons rather than "long term" like mmorpg style.
Maybe just maybe if even standard isn't good enough for your needs, it's time to seek for a different game. With millions of games on the market there is surely something out to hit your interests more.
Flames and madness. I'm so glad I didn't miss the fun.
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Posted byPashid#4643on Mar 31, 2025, 5:33:15 PM
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I recently had a new POE1 player invited on my friend's list and helped them along the way with some starter gear, currency, third party resource tips (POB, maxroll, etc.), and various gameplay questions.
They got to mapping a week ago using an iceshot deadeye build from maxroll and performed fairly well. I did some mapping with them and they got to around yellow maps when running solo now.
Inevitably the question from them came up of "so how do I find better gear? what do I keep?" and I just responded with "you don't, this game is made for degen basement goblins who treat it like their job" followed by "you can pick up 1000 rare weapons from the ground and they will be laughably bad" (beyond the starter endgame bow I made him) and similar blunt factual statements.
He replied with "really?" and I said "really" and then directed him to download and install filterblade, at which point I told him that all the rare items that DO show up after filtering ARE still worthless and pointless to pick up. I also told him it's safe to ignore all unique drops too, such that only currency matters. I think the message got through to him that there is no endgame in POE1 (or POE2 for that matter) for a player like him, who probably plays 1/10 of what I do and I consider myself "casual", and his interest to continue playing rapidly dropped off now.
So back to the OP if someome asks "is it to worth it to keep playing POE1?" I answer with "if you aren't the target nolifer market, then no there isn't much beyond the surface to enjoy here".
The character/build customization is great but there is zero endgame reward loop for those who don't want to treat it like a job. Having a probability approaching zero of finding an "off the ground" upgrade in an ARPG is criminal, even when your current gear would be rated by most streamer folk as "wtf dude that is so bad!". Crafting currency beyond the super basics like alch and regal orbs are way too rare for a game that prides itself on crafting instead of finding gear.
If someone is interested in getting deeper into POE1 and they go to streamer videos, or even worse streamer compilation videos (e.g. exiled again on youtube), then oh boy they are in for a rude awakening. Such videos are so incredibly skewed against what the player's reality will be. They will find endless mountains of garbage playing, day after day.
+1 man, sums up one of my biggest gripes with poe; You're not playing the game and killing monsters for loot, you're doing it for currency to buy the loot.
Hell you're not even crafting the loot lmao, good luck affording split beasts / imprint beast / locks / dozens of meta crafts + harvest crafts ect.
Is poe2 perfect in this regard? Naw, but it's a helluva lot better. I'm constantly picking up ground loot in hopes of good rolls, and with the .2 updates I can focus on trying to actually use omens / greater essences / fractured orbs / recomb. And without scours and alts, ground loot still matters 100%. Add in that the over 100+ uniques just in this update are focused on mid and late game and I think it'l really feel like you're playing the game for actual gear and loot, not just currency to buy it.
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Posted byBleu42#4018on Mar 31, 2025, 9:58:29 PM
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