I just can't really find myself liking PoE2, for several reasons
" i feel like you missed the point. GGG wants us to be combo-y, yet doesn't give us accurate control of the character. that's very counter-productive for a healthy gameplay experience. " because stuff like this ^ takes the fun out of it. it's frustrating when you get killed not because of your own wrongdoing, but because it's not in your hand. yet they want us to do accurate combo-y stuff when we in reality just can't do that. the game simply does not allow us to do so. edit: i'd like to quote myself from this thread https://www.pathofexile.com/forum/view-thread/3740830 " that's precisely what they want us to do. combo skills together. but the game simply denies you doing so very frequently. that's no good experience to be had. pls -fix targeting system ("smart algorithm" changing your target is horrible) -fix skills that lack any inherent movement built into to actually NOT MOVE YOU when using "Attack Without Moving". <- skills like Ice Strike MUST NOT move you if out of range with "attack without moving" command! thx :) Last edited by Naztrey#9177 on Apr 4, 2025, 10:44:12 AM
|
![]() |
bump
Innocence forgives you
|
![]() |
the big thing for me is the campaign.
its entirely too long by a massive margin, cant possibly see myself repeating it every league. Last edited by JODYHiGHR0LLER#6171 on Apr 11, 2025, 10:36:40 AM
|
![]() |
I haven't played summoner much myself, but I find the playstyle should be focused on actively supporting the minions with your skills, actively using minion skills and not just walking halt-afk behind them while they kill the mobs.
Last edited by Elena#1466 on Apr 11, 2025, 11:01:13 AM
|
![]() |
Where's necromancer? Infernalist is too forced down someone elses dream-class path and the Lich has no spirit nodes.
I'd accept lich but it needs some SPIRIT. Innocence forgives you Last edited by SilentSymphony#3358 on Apr 13, 2025, 4:14:42 AM
|
![]() |
" Why not ? U had the choise in poe1 what type of build u wanne play.Its not all about "the strongest" build,sometimes i choose a smooth build over a 2 screenwide clear. |
![]() |
" OMG, this is exactly what's happening with Parry Disengage. I gave up Parry because of this reason. xD IGN: Royal_Princess, Princess_of_Wraeclast, Vaal_Princess, Diamond_Princess
|
![]() |
" yea i'm still hoping they'll add a setting in the option "advanced targeting system" so that ppl like us that wanna disable that accessibility stuff, can just do so on our own. flexibility, adjustability and diversity ftw! *fingers crossed* pls -fix targeting system ("smart algorithm" changing your target is horrible) -fix skills that lack any inherent movement built into to actually NOT MOVE YOU when using "Attack Without Moving". <- skills like Ice Strike MUST NOT move you if out of range with "attack without moving" command! thx :) Last edited by Naztrey#9177 on Apr 14, 2025, 3:12:53 PM
|
![]() |
" This is correct. In PoE 1 you have so many builds, some broken yes, but you can almost make anything work. Righteous fire and minion build can be walking simulators but they are not as strong as some of the more click intensive zoomers. Also PoE 1 enables playing with mouse only, something which is extremely difficult in PoE 2 since everything and every mob snapshots you and can kill you in one second. I like playing a bit afk sometimes and I also feel like if you are somehow physically impaired you cannot play PoE2 at all. It is like dark souls but an ARPG. They added 100 new support gems but still I feel like only 10 ish builds are viable and by viable I mean playable. Not enjoyable. |
![]() |