Namelocking: The Source of All Skill Clunkiness and Combat Feel Issues
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+1 for toggle
controller players need this, would be way more enjoyable if PC players could shut this trash off tho |
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" Doing the inverse and turning those options off or reducing cursor size and keeping on one will make the locking easier to control if you have the problem of it being too sticky. See above, I think they did update it because I had a lot of trouble usually but not in 0.3 and the options have been separated so you can toggle both now Last edited by AverBeg7#1689 on Oct 16, 2025, 6:23:40 PM
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" You are wrong. This happens without holding down any buttons. |
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bump
This is still a Major Issue. Ive searched through the config file for any hidden options to turn this off and there is nothing. The current 2 options to change/update target ground/target cursor etc also dont do anything, this just changes the axis that the skill follows/paths. @GGG please get this sorted asap it feels terrible. Just give us the option to have the skill/ability follow the cursor, it really should just behave like PoE1 did but with WASD. This is especially bad with ranger, where it takes more than a few seconds for the game to re-target, which means im shooting arrows the wrong way and its insanely jarring. As a note, please stop prioritising Gamepad over MnK implementation. Your real players who spend money, are more than likely NOT playing with a controller, some of us spend more on Keyboard and Mouse than a console itself. I understand you have to cater to all markets, which is fine more people more growth in the game, but stop forcing the gamepad rubbish onto us MnK players. A force move key or skillbar item would be nice too when using WASD. Cheers |
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