Should PoE2 take the back seat?

Personally, I spent money on supporter packs specifically because of them promising to continue making content for both games and now I feel lied to. POE2 is slow, and it railroads you into much more specific builds than the first game. I just want to hop on, zoom around for a few hours and maybe make some currency trading in a fresh market every few months. POE2 is not the game for me and I've spent a decent chunk of change supporting POE1. I will not be buying anything that involves directly supporting the second game as their vision for it is not a game that I want to play and I won't be continuing to play the first one if they don't bring out new content here and there. I'll find a different game to zoom in if that's the case.
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PoE1 streamers and their audience have played thousands upon thousands of hours of PoE1 and are very used to playing it. It's what is familiar and comfortable to them, it's what they are good at.

PoE2 is a much better game that deserves all of GGGs focus, it had way more budget during its development and it has way better combat pacing. There are builds that are too weak and slow(EQ among others), while there are also builds that are too fast(spark among others).

There's no need to even make new leagues for PoE1. Just let people who enjoy it play it, it's got all the developmental time any game needs. If it's not a finished product by now, just let it go and focus on moving forward. If oldheaded streamers want to play PoE1 with their oldheaded audience, let them. What's wrong with that? There will always be streamers that embrace the modern experience and there will always be oldheaded streamers that cant let go of the past. The audience is the same too.

I would prefer it if they completely cut off development from the old game. It's enough to maintain servers and keep the game "alive". That's all the support I expected from GGG. Why would you waste developmental resources in a game that is so old and complete? It's already got way too much going on with it in terms of systems and people want more? Very strange.

PoE1 players are literally lucky that GGG even kept the servers up, and that's really all they should expect out of support for PoE1. You can still play the game.


What exactly better? Only graphic?
Here the list of what is better in poe 1:
- Skill tree(life stacker builds like example)
- Endgame(variety and do not have stupid 1 death/life mechanic when the game doesnt created around that)
- Craft(variety of ways and bases, for example minion rings)
- Skills ( like movement skills, cyclone, brands etc)
- Minions (ai,bodyblock and variety. Sentinels, Golems etc)
- Some classes are much better(Like normal necromancer, infernalist is sucks like minion based build)
- Charge mechanic are much better
- Map Layouts
- Uniques ( Normal Brassdome, Call of the brotherhood ring which work without bug)
- Damage scale mechanics ( like extra damage from converted damage. Or DoT damage)
- Shorter acts
- support gems

I may forget something. The fact is 1) In poe 2 endgame most people still running with 1-2 ACTIVE buttons or may be 3-4 on bosses(like curse,exposure)-> playstyle overall the same. 2) The boss fight are still "dps meter/dps check"

and all what you can answer "well,its EA" and ofcourse "poe 2 is MUCH BETTER" its "future" etc. Lets speake about this when this future come.

The minion playstyle right now in poe 2 is 1 of the WORST experience which i ever had in ARPG games.
Last edited by Berzal#5810 on Feb 7, 2025, 1:12:59 AM
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trixxar#2360 wrote:
Its confusing they ever thought they could really split resources.

PoE1 leagues were always barely out on time or late, so they were using 100% of resources or reasonably close.

So what happens when you want the same devs on another project that appears to be years late and not nearly done?



Easy to armchair quarterback but not sure why they didnt just have two different dev teams.

_

Also, low effort leagues are a thing. Make every mob drop harvest resources or essences and see what people craft. Make it void if you have to. Allow 8 mods on items instead of 6, but then a negative mod. You don't have to design massive new content each time.


They've been doing leagues and working on POE2 full time for at least 6 years right?

This is the thing, if we take them at their word they made most of the last couple years of POE1 leagues with from 1 to 7 guys rotating in and out as needed.

In those years have been a some duds and some bangers. Which is to be expected.

I don't think they need to evenly split anything, if they can make Settlers with 7 people (a banger IMO) everything will be fine.

Find 7 to 10 ppl with a passionate league idea or experiment and let them go to town every 3 to 4 months. While you slowly release POE2 classes and act content as leagues.
No. You may not now how this works. When they announce poe 2 - for years on game couid work only couple people like creating the concept of the game(classes, combat etc). "What we want to have in the result?" "How this will work?" If you read money reports from GGG - active development was only 3 years. After this "preparation" - going active phase when you hire programmer, designers , voice actors and start CREATE the game from the paper into the actual game. Its like movie - you need scenario first.

Some ppl from 4chan ,if they are saying true(1 developer from GGG wrote there opinion about Jonathan , Chris and whats going on in GGG) - confirm it.(its may be lie,may be not,but looks like true). For example he said that GGG doesnt even have concept of swords, 0 skills ,0 items,nobody knows what they have to do etc.

Right now they need ~3 years to finish the game. For this they need separate fullstack development team.

The developer from 4chan said that until 2024 100% of the company was working on poe1,only voice actors and some others was working on poe2.
Last edited by Berzal#5810 on Feb 7, 2025, 1:02:56 AM
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Well content creators will cease to play PoE2 and PoE1.


Doubt.

Content creators will surf on whatever gives more views hate, hype, etc.. are known sources of it. If his viewers are in the hate mood they will follow this, if not they will hype. That way regardless if something is good or bad you surf the high hypes and the down hate with great amount of views.

And exactly because of the last point, I doubt they will stop playing, unless something better appears.

Besides, you are giving more credit to the success of a game to streamers than reality. Even though they might help in this regards and to keep people around, there are far more powerful phenomena to be explored to reach new audiences and make them spend money. Hence why PoE 2 reached so many sales in steam and still is a global top seller nowadays.

A big chunk of players doesn’t even have seen any streamer ever.

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The novelty of PoE2 will ware off for many players as the game will remain in an unfinished state for months.


Exactly, as it happens with any leagues and such. That is why these big updates in EA will basically be new leagues, to keep novelty high. Of course you may never has the same amount of players as in a game launch, but this is also never the target.

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$$$$ Money talks $$$$ n


I agree, but I believe you didn’t understand how to dance this tango. They of course committed mistakes, but the points you presented are not the ones that will make them loose money at this point.

This also relates with the man/hours and such you talked. That simply doesn’t work that way in any project, software or not. Then you have investors pressure since the new product might already have sold a lot or you have a clear indicator that it has more money potential and so on…
it feels like putting a ferrari on hold while starting to tune a fiat punto.
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it feels like putting a ferrari on hold while starting to tune a fiat punto.


The late, great TotalBiscuit once used the words "The size of an ocean, but the depth of a puddle" about Skyrim. And to me, that describes the difference between PoE 1 and PoE 2 in a great way. PoE 1 having depth, build options, diversity, player agency and a freaking theme park of an endgame that you can really lose yourself into for hours. PoE 2 seems as deep as a puddle, where everything boils down to EV, AR and/or ES.

It's been two months and they are still missing 6 classes and 24 ascendancies and an actual endgame. And what are they using their time on? Band-aids for bad design instead of changes. People that still expect "6 to 12 months of early access" are probably a little bit naive. I really don't see the problem of supporting an actual game while this "future prospect" is being finalized.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.
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Phrazz#3529 wrote:
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it feels like putting a ferrari on hold while starting to tune a fiat punto.


The late, great TotalBiscuit once used the words "The size of an ocean, but the depth of a puddle" about Skyrim. And to me, that describes the difference between PoE 1 and PoE 2 in a great way. PoE 1 having depth, build options, diversity, player agency and a freaking theme park of an endgame that you can really lose yourself into for hours. PoE 2 seems as deep as a puddle, where everything boils down to EV, AR and/or ES.

It's been two months and they are still missing 6 classes and 24 ascendancies and an actual endgame. And what are they using their time on? Band-aids for bad design instead of changes. People that still expect "6 to 12 months of early access" are probably a little bit naive. I really don't see the problem of supporting an actual game while this "future prospect" is being finalized.



thats true, i dont believe in 12 months either. but it also feels like they ignore the main feedback the get and work on the wrong things.
map layouts wont change, this abomination of an endless atlas will stay, towers will remain. so i pretty much stop caring about poe2 and simply dont play it again.
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Berzal#5810 wrote:
[...]
The developer from 4chan said that until 2024 100% of the company was working on poe1,only voice actors and some others was working on poe2.


How can you even remotely think this is true? Its insane how gullible people on the internet are.
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Marthuk#0788 wrote:
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Berzal#5810 wrote:
[...]
The developer from 4chan said that until 2024 100% of the company was working on poe1,only voice actors and some others was working on poe2.


How can you even remotely think this is true? Its insane how gullible people on the internet are.


"GGG ain't bad , no way" - guy who purchased 50+ Supporter Packs
"Go buy a supporter pack and I might take you seriously." ~ Generic PoE whale
https://www.pathofexile.com/forum/view-post/25976591

ICE BELL RINGER ~ Endgame Farming ~ Pinnacle Eraser ~ Gamepad Gameplay ~ Low Budget ~ 0.1.1 Version
https://www.pathofexile.com/forum/view-thread/3705057
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Ashyev#5110 wrote:
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Marthuk#0788 wrote:
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Berzal#5810 wrote:
[...]
The developer from 4chan said that until 2024 100% of the company was working on poe1,only voice actors and some others was working on poe2.


How can you even remotely think this is true? Its insane how gullible people on the internet are.


"GGG ain't bad , no way" - guy who purchased 50+ Supporter Packs


Please check my post history and see how much sh*t i gave GGG in the past 2 weeks.

I was specifically talking about the QUOTE. Where it says until 2024 100% of devs were working on PoE1.
Last edited by Marthuk#0788 on Feb 7, 2025, 2:28:11 PM

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