[SOLUTION] FIX FOUND FOR THE DEGRADING FPS & STUTTER OVER TIME!
This thing has pasted me since 7th of January. I've had to clear the %AppData%-cache and restart the game every few hours. Sometimes it happens more often even. This has pested AMD CPU (3950X) + nVidia (4080) systems at least.
Now another solution has occurred, which is also the key for GGG to solving this permanently. Just type /clear FPS 47 in base pre-/clear FPS 120 (capped on 4k) post-/clear The best music you've never heard; also free to use on your projects! https://www.youtube.com/@NeverheardTunes 🎶😎🌞 Last bumped on Feb 1, 2025, 11:39:04 AM
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just change the global chat to any other, for example 123
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I think I rather close the global chat as it seems to be the source of this issue...
The best music you've never heard; also free to use on your projects! https://www.youtube.com/@NeverheardTunes 🎶😎🌞
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Look for PRIMO CACHE and set up a cache on C: if you have 32GB memory.
That´s what improved POE2 stutter. Even Savannah is playable at 50+ FPS.. this crap Map.. Steppe, Oasis, Grotto are a bit better too. |
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nothing in this thread makes sense... is this some kind of reddit humor?
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What do you mean?
The FPS degradation that pests AMD CPUs wirh nVidia GPUs is solved by simply typing /clear No comedy. Just facts. The best music you've never heard; also free to use on your projects! https://www.youtube.com/@NeverheardTunes 🎶😎🌞
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like in game /clear? the other person says this clears the global chat lol, this sounds surreal as a fix to anything.
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Command /clear is just clearing the global chat screen. There is no way this will fix anything life FPS drop or screen tearing xDDDD.
Last edited by Seyfzone#9724 on Jan 29, 2025, 3:26:06 PM
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Oh but it does. On Global 42 -channel where I've been discussing this, MANY - me included, have seen instant difference.
From literally FPS meter (in game) measuring 47 FPS after degradation (standing still in hideout) -> /clear -> back to 120 FPS (capped). It's related to poor use of memory; this issue: https://m.youtube.com/watch?v=Xx-NcqmveDc The best music you've never heard; also free to use on your projects! https://www.youtube.com/@NeverheardTunes 🎶😎🌞 Last edited by nocebo#2432 on Jan 29, 2025, 4:46:34 PM
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" Yes, in game /clear It's absolutely surreal, but just try it and you'll notice there's no need to clear the %AppData%-cache. Actually it was just related to restarting the game and purging the memory in the first place. If GGG devs happen to notice this - one good solution is to build a circular buffer to circumvent this issue. Here's the technical link what's likely causing this: [Removed by Support] The best music you've never heard; also free to use on your projects! https://www.youtube.com/@NeverheardTunes 🎶😎🌞 Last edited by ThomasK_GGG#0000 on Jan 29, 2025, 5:35:30 PM
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