POE2 is Very Susceptible to Real Money Transactions and Scamming

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Kraythax#2592 wrote:

The problem is since crafting is so completely random and the currency drop rates dont support some of the more casual players they will be tempted to RMTs. Picture you are a casual evening player that cant play 12h a day, you cant craft your gear yourself because it is totally random and you cant farm enough currency to get the super blaster build from youtube. There will be a strong draw to RMT.

Wording, wording. What you mean to say is "relies more on RNG than some players find palatable", which is very different to "completely" and "totally" random. Definitely also room to say "new players need to be taught all the vendoring/crafting options in endgame" as well as "we just need more crafting systems too".


I also question your definition of 'casual player' if they are digging up a "super blaster build" from YouTube. If a player is competitive enough to want to follow lean builds that maximise in-game wealth, they're going to find out all the little tricks to get there fast. A casual player just wants to have a good time for a modest investment of playtime with a self-invented build that's likely to be sloppy. The question is: what's a reasonable "good time" for a casual player to aim for? PoE has always needed some competitive min/max mentality to reach the pinnacle content.
Casual players always go lookup the build because they dont have time to craft a build on their own which is very difficult. When they have trouble with the game, they will look for the easy solution. Most dont play, as I do, SSF.
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Yes, they will be nerfed next league and other classes\ builds will be meta or good\ strong league-starters. I will ask once again, what is new for you? For Path of Exile? We did this 12 years strait and will do another 12 years. The only question - ur goals of ur playtime. As for me, the marks are the same all over the time: get as much profits as I can. Clear all ubers optional (personaly, I don't like bossing, cuz I suck at arcade)


Unless they do what they should do, which is remove all triggered skills. In which case you will have to learn how to play without the "I Win" button.
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Kraythax#2592 wrote:
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Yes, they will be nerfed next league and other classes\ builds will be meta or good\ strong league-starters. I will ask once again, what is new for you? For Path of Exile? We did this 12 years strait and will do another 12 years. The only question - ur goals of ur playtime. As for me, the marks are the same all over the time: get as much profits as I can. Clear all ubers optional (personaly, I don't like bossing, cuz I suck at arcade)


Unless they do what they should do, which is remove all triggered skills. In which case you will have to learn how to play without the "I Win" button.


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better remove all the skills and let us all fight with unnefficient weak ass build i'm sure we will have a lot of fun. There's alrdy a decent amount of viable build (it's all relativ it's EA) and it's not rocket science to make one even more if you played poe1 or any arpg for that matter.

And believe it or not youtube is not mandatory.
Last edited by BigBeuss#5956 on Jan 21, 2025, 5:58:35 PM
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Kraythax#2592 wrote:
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Yes, they will be nerfed next league and other classes\ builds will be meta or good\ strong league-starters. I will ask once again, what is new for you? For Path of Exile? We did this 12 years strait and will do another 12 years. The only question - ur goals of ur playtime. As for me, the marks are the same all over the time: get as much profits as I can. Clear all ubers optional (personaly, I don't like bossing, cuz I suck at arcade)


Unless they do what they should do, which is remove all triggered skills. In which case you will have to learn how to play without the "I Win" button.


there's good build with no trigger but sure.
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Kraythax#2592 wrote:
Casual players always go lookup the build because they dont have time to craft a build on their own which is very difficult. When they have trouble with the game, they will look for the easy solution. Most dont play, as I do, SSF.
If they're having trouble once they hit maps, I regard that as beyond casual: the middle ground between casual ("I finished the story, I had fun") and the competitive. Anyway, we're arguing semantics. You have a valid point that there'll be wannabe-competitive players who get tempted as there's a lack of control in crafting.
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Kraythax#2592 wrote:
Casual players always go lookup the build because they dont have time to craft a build on their own which is very difficult. When they have trouble with the game, they will look for the easy solution. Most dont play, as I do, SSF.
If they're having trouble once they hit maps, I regard that as beyond casual: the middle ground between casual ("I finished the story, I had fun") and the competitive. Anyway, we're arguing semantics. You have a valid point that there'll be wannabe-competitive players who get tempted as there's a lack of control in crafting.


Not everyone plays maps to be compeditive with you. Mostly people's motivations have nothing to do with you. I could care less who got there and killed Xesh first. I am just trying to have fun. You are in a very very very tiny minority.
you dont need to play 12hrs a day because you dont need to be the strongest. just enjoy it as it is. you cant blame rmt on people being greedy. that's not the point of the game. the point is to enjoy it, not buy your way into power. in fact, this game is pointless the moment you spend real money to get strong because why even magic find at all? what's the point when you could just buy it with real money. the game is already ruined when a poor(game money wise) player joins a juiced party. the drops there are absolutely disgusting and makes all other attempts at magic finding useless. you could make more in 2 hrs with that party than weeks on your own. every item you find feels useless after. so now you cant get the dopamine hit from drops playing alone and you're following around strangers in a party on maps with mobs that can one hit you. so you're following around just trying to stay alive and pick up scraps. yea scraps cuz they wont allow you to get good stuff. still you're getting like 5 chaos a run or more easily. what's the purpose of the game now? follow strangers around like a dog? once you open the gates of cheats(using real money), the game is pointless.
IGN StoleUrItem or CesareBorgia
I think people spending currency to buy a build is pointless and not knowing how to play but that is why I play SSF. Others have different ideas. My point is that trade league pushes people to RMT.

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