One Death Maps is a monumental failure.

"

i ask me, why is the area reset needed in the first place? area's did not reset in poe1 and so there was no need to limit portals. nobody asked for that.


Some people asked themselves : "We want to give more meaning to the campaign (we worked so hard to create), while also giving the players more challenges and tools : Instead of going full-zoomy-ham and clearing as fast as possible from the entry of the now bigger maps until probable death, then going again running in an immense empty void to get back slaughtering where they died without any progression made meanwhile, we are going to make enemies respawn so they get a new chances of earning XP, loot, and knowledge, while also becoming as early as possible more careful of their gameplay, builds, and the enemy's abilities ; that will make the players dying to much catch up in power with the more skilled player doing the same zone deathless, avoiding the classic much needed backtracking of replaying other already completed lower level content to XP and gear up.

As player will get the feeling that dying can set you back, they will become familiar with time consuming punitive death, which is a core design of the endgame with the usual loss of XP past level 70 ; while also making more rounded characters including enough layers of defenses. As area do reset on death, dying will make the players lose their waystone, giving more value to those items - as it's designed to be bigger with therefor including more enemies so more loot - but waystones will have increased drop chances in specific content we want them to play (bosses), and in the situation of spending a new waystone for the same map after the single death, it will reset the map layout and change the enemies type while staying in the same family for much needed variable, but giving the player another shot of progressing in his atlas with familiar but slightly different content, and new chosen modifiers".
That's a great philosophy to stick to... if they were competent enough to maintain it to maps. Sadly, it's not the case. The same issues and one-shot mechanics from PoE1 were carried over to PoE2, making this whole argument quite empty.

Even hell is full of good intentions after all.
Yup -- PoE1 clone -- essentially.
Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
"
chobo999#2010 wrote:
Yup -- PoE1 clone -- essentially.
That has around 8k players right now. That's not enough to sustain their company.
"
Nagisawa#4090 wrote:
"
chobo999#2010 wrote:
Yup -- PoE1 clone -- essentially.
That has around 8k players right now. That's not enough to sustain their company.


if poe2 wouldnt have content for over half a year while poe3 launch, it wouldnt be different here
Last edited by Pl4t1numX#4325 on Jan 20, 2025, 12:46:06 PM
"
Nagisawa#4090 wrote:
"
chobo999#2010 wrote:
Yup -- PoE1 clone -- essentially.
That has around 8k players right now. That's not enough to sustain their company.


I see you have no clue what you're talking about.
"
Valsacar#0268 wrote:
"
Nagisawa#4090 wrote:
"
chobo999#2010 wrote:
Yup -- PoE1 clone -- essentially.
That has around 8k players right now. That's not enough to sustain their company.


I see you have no clue what you're talking about.




Oh c'mon now....

You must've seen all those community threads (Reddit/YT/etc/etc) just $hitting on PoE1 no?

No offense, but the game's Dead...

LIke OK... you see Patch Notes folks say "when 3.26, when 3.26" sure... but the gamedevs don't give a dam for 'em...lol. It's just silence every time...they just echo into empty chambers...lol

There ain't gona be a 3.26...it'll be 2030 and it'll be the same dead game.




Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
"
chobo999#2010 wrote:
.

I mean, they are telling the truth that they would never stop PoE1 support... right?
Last edited by Z3RoNightMare#7140 on Jan 20, 2025, 12:53:44 PM
This is the same guy that replied back to my "Free Speech is Dead".

Lol.
Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
"
Valsacar#0268 wrote:
"
Nagisawa#4090 wrote:
"
chobo999#2010 wrote:
Yup -- PoE1 clone -- essentially.
That has around 8k players right now. That's not enough to sustain their company.


I see you have no clue what you're talking about.


PoE1 is Dead.

Free Speech is Dead.

:)
Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]

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