Is this a JOKE? The only class to get specifically nerfed in 0.1.1 was WARRIOR?

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Cant believe they refuse to nerf spark build. Like complaining about the boss one shot mechanic but a map + boss one shot mechanic is totally fine.

I am not even playing warrior but that a playerbase of +70% is 3 (nearly only 2) builds is insane bad game design. It also fucks the economy since those two builds literally one shot everything and inflate the currency making items for other builds not accassable to trade.

I also stopped playing right now since 1 build (frost mage) got nerfed into the ground and the other one (demon form) is so buggy it crashes 24/7 and recently had a permanent bug that just made my build at least 20% worse and i cant fix it.

Either you go monk or spark mage, maybe minion build, or else you are just ultra behind in every aspect.


They havent refused to nerf anything. The intention of this patch was not focused with nerfs and buffs to player power. It was mostly fixing issues with the game, bug fixes, normalising monsters and improving rewards and map progression. The next patch is going to be the economy reset with major balance changes. It's not a big deal dude, just wait for it, otherwise play the game.
Supercharged slam was already a dead skill from its first nerf, this doesn't matter, this is literally the meme of GGG beating a dead horse with someone crying "STOP! STOP! ITS ALREADY DEAD!"
As a Warrior, it's very nature is having to be in direct range of mobs. I feel like the patch is a giant buff. It reduces the on death issues, nerfs mobs/bosses, fixes visuals that were getting me killed, AND buffs armour. I can't do damage if I am dying to things I can't see.

As a side note, my Warrior is doing fine not using meta builds. The warrior isn't a terrible class, and can be played by a scrub like me following no build guides.
Last edited by mikeab79#3627 on Jan 16, 2025, 9:47:13 AM
i also wouldn't say ONLY nerf, Temporalis also getting nerfed is kind of funny to me.
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Cant believe they refuse to nerf spark build. Like complaining about the boss one shot mechanic but a map + boss one shot mechanic is totally fine.

I am not even playing warrior but that a playerbase of +70% is 3 (nearly only 2) builds is insane bad game design. It also fucks the economy since those two builds literally one shot everything and inflate the currency making items for other builds not accassable to trade.

I also stopped playing right now since 1 build (frost mage) got nerfed into the ground and the other one (demon form) is so buggy it crashes 24/7 and recently had a permanent bug that just made my build at least 20% worse and i cant fix it.

Either you go monk or spark mage, maybe minion build, or else you are just ultra behind in every aspect.


I play arc witch so its false
for spark you need shitload of mana invest so stop telling is op
IGN: UgaBugaMajkaFaja
Look it's just a "we hear you" to the veterans of POE1, GGG is known for not messing with things during a league. So they didn't want to do it twice.

They did say they decided to rush out the next "league" ahead of Schedule. So expect big balance changes and new content (if your willing to start a new league) Soon.

The changes they did was because some builds literally harmed the stability of the server.
Last edited by Xtroll#5540 on Jan 16, 2025, 10:39:04 AM
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mikeab79#3627 wrote:
AND buffs armour.


Armor was buffed by 15%, but 0 x .15 is still 0.

Armor is still garbage compared to ES and evasion.
GGG's unwillingness to really bring the warrior up makes me honestly really feel like that's the level they want the classes to be on.


The longer it goes, the more it makes me believe everyone else is going to be brought down instead.


Not rooting for that however, id like to see people maintain good power levels but I think the writing is on the wall.
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mikeab79#3627 wrote:
AND buffs armour.


Armor was buffed by 15%, but 0 x .15 is still 0.

Armor is still garbage compared to ES and evasion.


It's a good thing they said they were going to provide a more permanent fix, though I'd suspect you're not willing to wait, or if you do you'll complain about it again before even testing ALL the changes made. It's kinda hard to provide feedback on a patch that has a few hours before we can even test it. Sure, we can form assumptions, but the sky is falling stuff is old.
They just need to vastly increase survivability of Warrior, don't understand the meek 15% buff of barely nothing, I'm fine with dragging my nuts on the floor during every slow ass warrior skill but give me some damage, make me not die from 2 hits from a normal mob.
Playing Warrior right now is like selecting "Make me suffer" difficulty level, not even Dark Souls or Elden Ring is as punishing or hard

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