Endgame is unplayable for casual players
Penalties in a game greater than the reward are a really bad idea, which is how death XP in maps works currently. Especially if you die early in a map.
Developers could change it to be: XP earned in a map is only recieved on completion. or: Reduce Map XP to 50% and a bonus of 50% on completion. This turn a penalty (Negative) into a reward (Positive). Your level progress never goes backwards, it can only be slowed. Last edited by Draednaut1971#5511 on Jan 18, 2025, 10:57:37 AM
|
![]() |
" Let people decide what they want. Make a casual "difficulty" for people who have a job, kids and a lot of other responsibilities where you can progress and find good stuff with a playtime of 1-2 hours per day. And make a pro "diffculty" for people who have plenty of time and invest 12 hours per day. And, besides, I really wonder who finds it interesting to spend hours optimizing maps to get good loot. I just want to slay monsters and craft stuff, but I can only do that in a meaningful way by crafting idiotic waystones with the right mods before.... Last edited by Abaelard#0777 on Jan 18, 2025, 12:20:21 PM
|
![]() |
POE is not for casual players. People have spammed the forums with this message for years. POE2 just made this fact more obvious. Join the intended audience and stream your gameplay 12+ hours a day while giving up everything else including your health.
Bonus drops will come with each "D4 BAD" statement you utter during playing. |
![]() |
" I dunno what this meme is. A pair of tri res boots is 200 Divines on Standard. And all we have is the post-nerf league mechanics for crafting. |
![]() |
" yeah i agree actually. I love all you people on the forums, we can disagree but still be friends and respect each other :)
|
![]() |
" I can only reply in the same way. Go play poe 1 non hc league for 0/10 difficulty if you cry about any challenge in the game. |
![]() |
" why would you need tri res boots? LOL. |
![]() |