0.1.0e Hotfix 6

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auspexa#1404 wrote:
ggg, I'll give you a nerf list, don't thank me

cast on minion death
barrier invocation with self damage interactions
archmage
spark
tailwind
detonate dead
ice strike
the crit clusters near resonance
tempest bell
energy shield and evasion/energy shield passives on the tree
energy shield rolls on jewels
lightning conduit
blink
lightning rod
howa
tempest flurry
all concoctions
snipe
mind over matter, should have X% less maximum mana instead of less recovery
chaos inoculation, should have Y% less maximum energy shield

thanks


Why tailwind? I have tailwind 75% with acrobatics and i get one shot all the time... Why detonate dead? I also have a blood mage and detonate dead is good but its extremley slow to clear anything with and it also requires you to put alot of investment into + to minion skills and minion health. You also have to use brusers and half the time they dont even fit through a doorway. Then when you loose all your minion in a boss fight you are screwed...No way is it op.

Not going to mention Ice Herald and Lightning herald unlimitedly procing off each other?
What about Choir of the Storm procing off itself?

You don't know what you're talking about lol


100% agree.
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w0rmr0t#3678 wrote:

OH NOOOOO! PEOPLE ARE DOING JUST ENOUGH DAMGE FOR THE ABSOLTE ENDGAME!! THATS CHEATING!!!


I'm sure your opinion is valuable and valid

can't wait to make fun of the copium andies when the patch hits
"buff grenades"

- Buff Grenades (Buff-Grenades)
Last edited by auspexa#1404 on Jan 8, 2025, 7:13:55 PM
cool

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