Temporalis and Choir Crash the game constantly

Same setup as blood witch. Sometimes game crashes in breach but it literally crashes on every single forced phase encounter. Every citadel boss. I have tried to disable the cast on dodge and just manually cast spark but it does the same because my damage is so high.
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vouch. running t16s with temporalis and choir losing all the loot cuz crash on good maps lol wtf


This guy just literally tried to scam me in game. He has a temporalis in trade for lower than the market value, and when receives an invite for trade, he places a shitty silk robe instead of the temporalis and tries to scam people. If you notice it, just puts you on ignore and goes on to try to scam the next person in que.

How do you even feel comfortable about stealing from other people dude? Here you are, vouching for other people, whereas you are a filthy pathetic scammer.

So, I did find a workaround, even though it is somewhat inconsistent. What you wanna do is get a second weapon for set, and bind the lightning bolt from choir to only slot 1 (your main one). Once you do a couple of sparks on boss, you switch sets - the lightning bolt stops the infinite cast loop from crits, and the game proceeds as intended with a slight lag. You still might disconnect, but in this case the portals usually stay.
Timing is something to get used to, but overall that's the safest way to farm citadels with this build that I found
Still waiting to be fixed.

If it is gonna roll back all our exp and items, at least roll back the map too.

It makes the map counts as a failed attempt, our waystone and bosses all gone.

Bloodmage is so boring right now, they are just forcing us to go 1 build, the detonate build. Cant even do new build cause of this crashing and roll back bug for temporalis and choir.

Taking too long to fix. Game crashing and rollback bugs should be the priority.
This is a build and skill issue, because the amount of lightning bolts from the amulet grows exponentially from the amount of lightning bolts that triggers itself due to critical hits. The more lightning bolts -> the more lightning bolts. It's unlikely the client/server were designed to handle such broken builds.
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This is a build and skill issue, because the amount of lightning bolts from the amulet grows exponentially from the amount of lightning bolts that triggers itself due to critical hits. The more lightning bolts -> the more lightning bolts. It's unlikely the client/server were designed to handle such broken builds.


Server is handling it alright, except for one case - a hp gate or a [mob gives invul aura]. The loop hits an invulnerable target for infinite times and near infinite damage, which somehow screws with the instance/server side and forces a disconnect. I'm pretty sure they didn't account for that exact interaction, but fail to see how is it a skill issue of any sorts.
Last edited by AnmyTheMerc#7401 on Jan 9, 2025, 7:09:40 AM
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This is a build and skill issue, because the amount of lightning bolts from the amulet grows exponentially from the amount of lightning bolts that triggers itself due to critical hits. The more lightning bolts -> the more lightning bolts. It's unlikely the client/server were designed to handle such broken builds.


Server is handling it alright, except for one case - a hp gate or a [mob gives invul aura]. The loop hits an invulnerable target for infinite times and near infinite damage, which somehow screws with the instance/server side and forces a disconnect. I'm pretty sure they didn't account for that exact interaction, but fail to see how is it a skill issue of any sorts.


There should be a 0.5 second cooldown on the lightning bolt from the amulet, it's unlikely that temporalis should have worked on the skill from the amulet. It is likely that in the next patch they will adjust the description of Temporalis, where they will specify that it only works on manually inserted skills in slots, not on skills from equipment.
Last edited by ActualLich#2499 on Jan 9, 2025, 7:17:20 AM
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There should be a 0.5 second cooldown on the lightning bolt from the amulet, it's unlikely that temporalis should have worked on the skill from the amulet. It is likely that in the next patch they will adjust the description of Temporalis, where they will specify it working on manually inserted in the slots skills that have a reduced CD, and not skills from the equipment.


My dude, this is not a balance thread, or "nerf choir + temporalis" topic, it's about a certain bug. Sure, they'll nerf it and we'll find the next best thing that can be abused with it. The issue is actually that having too much damage crashes the instance on hp gate or invul aura. Which means, that any build with massive damage outputs can trigger this. I'd suggest instead of being somewhat salty on temporalis runners you might wanna consider that one day you'd have a build that measures its dps in arbiters per second, and you might fall victim of losing fragment and hours of farming them to this particular bug.
Its not only with temporalis tho u can run any high crit build with choir u would still get the same result
I actually cannot play the game anymore im broke and i cant make more currency to change anything bc i keep crashing

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