Hardcore Mode: Press "ESC" to Be Immortal

Except that PoE2 auto pauses the game if you DC or lag more than 100ms, then continues right where you left off when your connection stabilizes again.
how about leaderboard add a "pause" count, like let you pause but everyone see if you abusing it
Last edited by ymc182182#6188 on Feb 22, 2025, 1:29:14 PM
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KZA#6416 wrote:
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swo0plt#5433 wrote:
Only SC players see pause and log out as cheating. Hardcore players see it as a feature, one of the few good things about hardcore mode.


This is just plain false. I and others in this very thread are hardcore players asking for logout to be removed for a more authentic hardcore experience.


A number of the profiles I checked talking negatively about logouts and HC were lacking in both the levels and achievements and most didn't have a hc character.

Now I wouldn't go as far as saying logout to save is a "feature" - but as HC is a choice, so is the use of logout macros and all that mess. And then there's the whole bit of it being an online game and no one having 100% uptime including the game itself.

Its not like there's some perfect solution. And clearly not everyone has the same perception of what hc should be, as if they did there would be no need for these types of conversations if everyone was already on the same page.


Edit - I'll also note I myself have no HC chars. The tankiest\most durable character I've ever had managed to die at about 58% to 99 the other day. I knew that last ritual was really risky given the ghosts and how hard the boss hits and the nerfs to damage (my character has taken since made) but I did choose to risk it fully aware of that 10% penalty and how long it had taken to earn that 10%.

And when he did die, he looked like he was about at half for a a short bit then instant 0.
Yep, totally over league play.
Last edited by SeCKSEgai#6175 on Feb 22, 2025, 2:52:29 PM
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The fact there is a pause makes this game much more accessible for me. I have a family and lots of random stuff going on like “it’s dinner time”, “can you open this for me”, and “I can’t find my backpack.”




^ This is me as well

if they remove Pause because some HC sweat lords abuse it well fuck that.

That said there's all kinds of ways to mitigate this that don't require removing pause.

Make ESC have a lag time of 3 ... 2 ... 1... now the game is paused you can fade the menu in during this 3 seconds.
Put a cooldown on Pause repeated pauses, say 10s after two pauses. This keeps the sweat lords from rapidly keying pause to "slo mo".
Place the player in exactly the same spot with the same monsters (literally capture a save state of server memory and restore it)

This is a classic example of the solution not needing to be perfect, but just making it the less attractive option. "I don't need to outrun the bear, I just need to out run you".

Make trying to survive IN GAME better than pausing, if pause has a ramp up time NO ONE WILL USE IT AS A DEFENSE because it will be unreliable and may get you killed when skill would have saved you. You would pause in HC ONLY AS A LAST RESORT or because you're not in immediate danger and the Wife needs you to open a pickle jar.
Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years.
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Benjow#5480 wrote:


Anyone here playing hardcore? What do you think of this solution?


Are you playing? I still don’t understand, is this a topic for fairness or do you play hardcore yourself?

Pausing is a great solution.
Those who use macros on alt +f4 still do it faster than pressing esc, in any case.
In fact, a pause is at least some kind of protection against latency jumps, lags and other things.

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