Exp loss on death topics are getting out of hand.
" weird how people in the forums are advocating for a DIFFERENT GAME yet you want the same poe1 |
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" Nobody is disrespecting or wasting anyone's time. One does that to oneself. Nobody is ever forcing someone to play a video game, certainly not to try-hard it instead of spending time with their family. It's a choice one makes. You want to choose happiness, you can also choose fun. In reality, it doesn't matter if at the end of your gaming session one number got a +1 or not. If you choose to have fun during your gaming session, then so you do. Pretty colors made of pixels. It's not wasted time if you enjoyed it. Ever. If you can't have fun because if some weird reasons ; because the numbers on the screen aren't the ones you want, because a bar isn't going up, down, right or left, then yeah, sure, it's going to feel like loss time ; but that's on you for still playing it instead of just moving on. It's up to each individual to do what's fun for oneself, and sometimes, to realise the limit of the fun of one activity. You had fun for a while, but not anymore ? That's fine bro. Keep exploring Life and find something else. It's not because you don't have fun anymore that other people won't ; or shouldn't. Last edited by dwqrf#0717 on Jan 6, 2025, 1:08:40 PM
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" Having a mechanic/core system on 2 different games doesn't make them the same, secondly, there is nowhere in my post nor I implied that "I" want it the "same" or whatever your interpretation is. Please quote my exact words that I used that led you to "imply" that "I" want POE 2 to be the same as POE 1. Last edited by iMirageX#4580 on Jan 6, 2025, 6:22:17 PM
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Reaching level 100 without deaths will still be a very long tedious tasks. Why add another layer to remove progress if someone died in-game? Why not give players a chance to feel accomplished when reaching 100? that few passive skill points will not give a huge boost, as people still need to grind for gears.
this XP penalty is too personal, as it takes away the personal time put into the game to progress a character. i stopped playing the game for 2 days now, and i've uninstalled the game. The game is great, don't get me wrong, but the required time to reach a certain kind of accomplishment on this game is out of this world. This is like a 1-pounder baconator burger that I can't just eat because it's not good for my health. I also wanted to understand why do the pro xp penalty people wanted it to stay? For additional challenge? Then play with one ring, or no amulet, that will challenge you enough. I know what I want, and some people is against it. To me, majority's idea should always be considered in the design of the game. As far as I can see, it's like 50-50 for this topic. Is there anyway we can have a Poll for actual players to see whether what is the majority consensus on this topic? |
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10% is pretty crazy ngl... Id be ok with like 5% but when im in the 90's and I lose 2 full bubbles of exp from 1 death thats just whacky
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" You have all the opportunities to reach level 100. You can do it if you really want to. The problem is to think it's mandatory or a baseline. It's not. Everygame is played by its own rules. Some games ask you to reach max level to start playing the game. Some games keep max level hard to get as a golden carrot, but never ask you to reach it to enjoy all available content. It's like that. |
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i got pretty good build, but i die in 1-2 hit from boss attacks while while i gain like 1% exp per whole map run, i run archer with evasion, im at lvl 89 right now, i can tell u honestly that is a miserable experience to lose exp like this, and i dont feel like playing only meta builds so why should i suffer?
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" I don't ever play meta build. But there is one thing I know for sure : If you decide to play a weak-ass class like an archer and having for only defense : high damage + range + hit&run + a PERCENTAGE of chance of evading an attack, yeah, you'll eventually get hit once and die. That's completely normal, you can't blame the game there. It's balanced. |
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" It's almost like people that actually like the game don't even try and convince people like you. :D |
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Tone isn't conveyed well over text, so I want you to know that this is heartfelt.
Time and choices; that's all we have. The battle for the "soul" of this game is a lot like what happened in D4. Veteran ARPG players wanted a solo experience. Blizzard wanted to try to make an MMOARPG, like Lost Ark, because WOW was in decline. Some people want a more accessible game that respects their time; by this I mean that even if you're stopped at certain points due to build, skill, etc. you're not pushed back. That's why I used the example of coming home from a long day's work shift -it would feel fine, to most, to be "stumped" at a certain progression point... and it would feel intolerable, to most, to lose that progression and have to re-do/re-grind lost work. And you're right: the latter is "fun" for many. And that's okay too. What you said it true. Happiness and fun are different things to different people. I think that's why there's so much passion in this discussion: fundamentally, people did like this game... they want it to succeed -but that's subjective too. Mainstream success makes elitists feel like it's "dumbed-down"; longitme WOW player here... it's the sentiment. But catering to the top 1% of players, which I'm sad to admit, in my younger years, I was because I had no real life or relationships... cost WOW dearly. Niche success will likely anger Tencent who have lost lots of money on the Arcane shows as a failed pipeline to LoL; i.e. people get hyped by Arcane and then quit after a week of LoL's toxicity. Ultimately, that's why the devs are silent: they could have a game-of-the-decade... but their pride won't let them. Do they listen to the streamers and the no-lifers? Do they listen to the "filthy casuals" who have real jobs and lives who have since left? All we can really do is say our piece and move on. It's really up to GGG to determine the direction of this game at this point. I wish you the best. Thanks for engaging in good faith and I hope you have a great 2025! |
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