FPS Struggle with RTX3080
Benchmarking the card looks good. But cant run PoE on low settings with smooth fps! Im still troubleshooting Reinstalling all Nvidia drivers and software. I also just played GTA5 with Max Settings 1440p. 80-100 fps. 50-60% CPU Utilization. 75-95% GPU utilization. And the gameplay is very smooth no stutter or hitching. Multi-Demi Winner Very Good Kisser Alt-Art Alpha’s Howl Winner Former Dominus Multiboxer Last edited by Manocean#0852 on Dec 23, 2024, 7:30:43 PM
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people have suggested you lots of options, did you try any of them? you can check if CPU is bottle necking it with temporary OCing it or though c-states or both, if you want/need empirical evidence of it
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" I did try all of them and the CPU isnt bottlenecking from the stress tests and graphics benchmarks as far as I can tell Multi-Demi Winner
Very Good Kisser Alt-Art Alpha’s Howl Winner Former Dominus Multiboxer |
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I have a RX 7900GRE @1440p and got ~260FPS in Hideout, 120-180FPS in Maps and 90-100 FPS in Act3 Ziggurat Refuge. With all that Upscaling and Supersampling i only got less FPS, less performance and higher heat on the GPU and also louder fans
You can uncheck Dynamic Resolution and set Upscaler to Off. Disable Vsync and uncheck Cap Foreground FPS. The quality and detail settings are doing not so much. The only Option that can lower your FPS massive is uncheck "Engine Multitreading". Set a low foreground FPS, accidently choose DX11 or set a fixed low Vsync value. Last edited by mildmr#1615 on Dec 23, 2024, 8:49:33 PM
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8700K is in fact not enough to feed the poor 3080 :)
I speak from personal experience, I am a gen behind in CPU but gen ahead in GPU, 7700K + 4070. I had to push the CPU as far as it goes (4,8GHz, watercooled) to even approach stable FPS outside of hideout / in maps. It still dips down to 40-ish. What worked for me was switching to Vulkan renderrer ... after you get over the little time the game will load slower and get over the fact that sometimes you won't see shit until it's shaders get compiled, it is overall better for me with the 7700K + 4070 combo. The shader cache builds itself after a while of use and it is much better ( ~20%, 110FPS Hideout vs 144FPS hideout ) than DX12 for me. And if the CPU gets hammered hard it tends to stutter much less. |
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" Im thinking you're right. On the bright side im building a new PC soon. Im going to build it before the 5080/5090 comes out. and use the 3080 in the meantime. (if compatible) I will overclock in the next few days to see if that helps Multi-Demi Winner
Very Good Kisser Alt-Art Alpha’s Howl Winner Former Dominus Multiboxer |
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" .... |
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" Im learning alright, it doesnt seem an issue anywhere aside from PoE, if that is indeed the issue Multi-Demi Winner
Very Good Kisser Alt-Art Alpha’s Howl Winner Former Dominus Multiboxer |
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https://en.gamegpu.com/rpg/role-playing/path-of-exile-2-test-gpu-cpu
Here u can see that the 8700k bottlenecks your CPU. The 8700k is a little lower then the 10700k I didnt have any problems with a cheap Ryzen 7600 non X Last edited by mildmr#1615 on Dec 24, 2024, 8:30:39 AM
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PoE always was a very CPU intense game. Even tho I think PoE2 is better optimized than PoE1 or maybe it's just the less mobs on the screen.
I'm running a 3080 10gb aswell and I get between 80-120fps at 4k resolution. All details high with DLSS on Quality setting. I recently upgraded from a Ryzen 3800X to Ryzen 5800X3D tho and I definitely felt the difference in PoE1. Beforehand I couldn't play PoE1 in DX12 at all, but now it runs as smooth as in vulcan. |
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