0.1.0e Patch Notes

"
So you just decided to kill warrior builds which are already the weakest class?


Seems like they’re not thinking of balancing whatsoever, sucks because warrior feels awful to play
Flicker? Where?
bit disappointed to not see "changes to underperforming quarterstaff skills" would have loved to see some whirling assault buffs as phys quarterstaff builds feel basically nonviable *cough cough phys only mana leech is killing me as an acolyte of chayula monk* but all in all good patch, love the sekimas change as a melee player
So Orb Of Storm and Stat-stacker 1kk DPS 3 screens aoe Gemling is survive? KEK
So we have to wait till next year for the optimization patch :(
This is absolutely a stellar patch. Good job.
P.s. Please look into the feedback on bloodmage's sustainability after the holidays!
"
Pathetic changes and nerfs, instantly going against your vision and principles within 2 weeks of early access and giving into the reddit cry babies. Well done guys because easy = fun /s


No, they are still keeping their vision, but they are changing things from being stupid to rational now. Not many at all were enjoying endgame, as these changes were needed. Just because you are an elitist, don't drag us down to your level.
sheesh
Amazing patch overall! thank you GGG and happy holidays! Can't wait for the next year updates and improvement. It's going to be glorious Exiles!
can you fix the bug where you said poe 1 cosmetics would be available in poe 2 and 99/100 of them actually aren't?

Report Forum Post

Report Account:

Report Type

Additional Info