0.1.0e Patch Notes
visual MTX from poe1 when? :D
i rly miss my MTX what i got bought twitch.tv/incredibleshark
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does this update include the fix for game freezing the pc?
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RIP armour explosion builds
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No fix for Comet energy...? Nothing changed on Sorc either? Sadge
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Chill out with buffs WTFF
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huh?
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" We don't as you can clearly see on the forum as well. No important fixes are included. |
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" i dont know is irony but the minions sucks compared to other builds, they stuck on everything the ia is fking stupid and they died a lot even with full resists and even more physical mitigation than me. The mapping is so slow, im thinking about a change |
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Where in the description of Vine arrow did it say anything about proliferating poisons?
If the intention was for it to proliferate poisons, then why is the skill description something totally different? That skill is now utterly useless. It barely had its uses before. The lack of slow still hasn't been fixed either. Now it's just going to be another ass skill. Nicely done. One of the more interesting skills to use, requiring you to actually have multiple interactions with it. Also, where's the map tab? There's waystones in game, which are literal maps. Fragment tab as well? Any of that sort of stuff? Or are you just doing your best to suck whatever fun's left out of the game before xmas? Some of these explanations for nerfs are just utter nonsense... Last edited by Justaranger#5237 on Dec 17, 2024, 7:02:04 PM
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So.
>Arsonists are too strong so we're nerfing them. Sounds logical, even if it punishes me personally. >Lightning rangers are even stronger so we're buffing them. Also sounds quite logi~ Wait, what? What? What? ... ...what?? |
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