Path of Exile 2: Upcoming Changes and Improvements

Good changes overall. Please help us melee minion users with their atrocious minion blocking. It makes them very clunky to use compared to ranges minions. This is extremely noticeable in the trial of sekemas floor 3.
Is incoming damage and mitigation at low levels for melee characters in particular considered to be acceptable at this time?
I personally found ranged attacks hit like a sledgehammer and came at a frequency that made closing the gap unlikely without taking several hits.
Please allow Artificer's Orb‌ to clear rune sockets in items already...
GG
amazing :3
Awesome changes so far. But please give us 6 portals backs and remove on death effects. Guarantee if you do a poll nobody likes these two ideas, it's just time wasting and frustrating.

Happy holidays
Any plans on fixing demon form?
1death per map stays and on death effects on top of it makes it a hard pass 4 me

to many good games on the market to deal with bullshit mechanics like those in some early access arpg
Oh thank you! I'm making a chaos based witch and she just doesn't seem to do what I thought she would. loving the game. just wish the loot dropped a liiiiiittle bit more or more orbs. thanks <3
Such a beautiful thing to see how quickly GGG is listening to the community and not the children who wanna cry lol
Why Citadel with bosses is not spawning on my atlas at all. I open a huge space and have no access to pinacle boss. It's soo sad. I start boring to farm same maps without any alternative content except ultimatum because they crashing a lot.

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