Path of Exile 2: Upcoming Changes and Improvements

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QIime_#9809 wrote:
Those changes are nice. But can you please work on some critical problems first?
Players on Consoles are not able to play because of disconnects after teleportations. The game dont work properly, please fix it first…..


Lol, they don't care, as long as they make Cripp, Darth Microtransaction and Asmongold happy so they can keep knobgobbling the game, that's all they care about.
Nerfs on endgame maps is amazing because mobs dealt unethical damage. But I hope GGG will not nerf story bosses (because reddit cries a lot about it too), acts seem fine. Challenging and fun. One thing they need to add is bosses to every map. It feels lame without them.
What about establity issues? changing maps and opening the map is taking like 2 to 3 minutes, is very clunky to play like this. There is a serious issue with loading the maps.
wow really? arsonist minion build has had 3x nerf in the last 3 patches lol
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phaiz55#1067 wrote:
Nothing about maps only having one life?


Since they're nerfing mob damage and on-death effects, I'm guessing they want to see how it'll affect the one-portal decision they took for a while longer.
Hey Everyone.

I would really appreciate it if we didnt delete Vine Arrow as a method of dealing damage. The skill and manner of which is deal damage feels really good and there really isnt another good chaos bow option.

This is the third time I've tried to start up a new build just to have it get deleted while leveling it. It's really starting to prevent me from enjoying the leveling process and making new characters because instead of nerfing numbers we've deleted the interactions.

Please can we rethink this decision for Vine arrow?

Thank you,
Oh my, I'll have to work hard to get Steve & Stein back, they're off to a temporary refuge while I try to clear the third ascension! I'll come back for you my dear Skellingtons, GGG can't keep you locked forever!
Please swap the position poison proliferation and double poison stacks on pathfinder, prolif gives 0 power during campaign and can be substituted by herald of plague if you wanted it. Now there is no meaningful decision.

And take a look at poison duration, the multiple Less and Reduced durations on all those sources makes actually keeping up 8 stacks really difficult.
Last edited by MBlueW#7892 on Dec 16, 2024, 6:00:35 PM
GGG STOP Casual POE2!
Looking good! Appreciate all the hard work. Totally understand the nerfs got hit with the cast on freeze one. maybe we don't have to be so heavy handed though rolled right out of that build after the nerf. used up a lot of resources(which are now easier to come by).

Best part is the enemy balancing some stuff was so disproportionate.
IGN: Flop_Prime | Scolded Last Breath Guide: /view-thread/1814068 | Twitch: /floptimus_prime

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