Path of Exile 2: Upcoming Changes and Improvements

GREAT JOB GGG! Love the game.

And good changes.. some nerfs hit me, but I can live with it.
The endgame changes are good.

Now... if only you could remove the after-death explosions and experience loss on death, and this game would be 9.5/10 (from 9/10 now)...

- F -
When can we expect this patch? This will make endgame so much better!
hope you check on trial of chaos too. seems way overtuned at the moment and there is lots of crashing to the desktop which requires a restart of the run.
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grafix93#3312 wrote:
dont touch ARSONISTS.. compared to SPARKS and ICE MONK or whatever bonkers build they are even underpowered.

This would be my THIRD build you guys destroy, im getting a headache



This, why nerf the summons that dont make so much damage and the one shot skills builds are untoched. It seems that they want we have just 2 builds in the game and thats it.
Wait, charm slots are a modifier?

I thought it was just a pointlessly rare base drop...

That being a modifier feels bad, and needlessly restrictive.

Doesn't pretty much everyone want that anyway?
The sanctum changes in trial are not even close to enough. Honor as a mechanic shouldn't be part of ascension. It feels bad and is the opposite of fun. Nobody likes it.
IGN - Xukai

Mirror Service - /1046531
We still cant dodge/roll out of lever animations, please fix this! it sucks watching your character die due to this long animation
Hammer of the Gods is fine.
Big W
so hexblast finally fixed right? right?

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