Path of Exile 2: Upcoming Changes and Improvements

Thank you GGG team, perfect work . :)
Last edited by Nirzael#5356 on Dec 17, 2024, 9:35:18 PM
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Honour Damage now scales down based on distance to enemies, when in close range you’ll take 35% less Honour Damage, tapering off as you are further away from Monsters.


make it general combat situation for melee chars, but not for a ranged being hit in melee
where patch
still more love for the necro pls. my minion KI is bad. they get stuck alot. need convocation.

When u will fix problem with missing ascedency points?
4 instead 8 when i finish chalanges several times.
6 portals when.... literally can't see basically any on death effect in your own skills. 95% of my deaths are clearing trash and i have zero idea what has killed me, makes me want to uninstall each time.
People crying about 6 portals need to get a grip. 6 portals is what ruined poe1 because everyone just builds glass-cannon to clear as fast as possible and using portals as a defensive layer. 1 portal is the best change to maps BY FAR. Stop crying and get gut, stop trying to ruin the game.
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Ichih#2082 wrote:
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dont listen to reddit, if they were anything close to being good they would have farm maps instead of yapping about how they dont get the trial3 with their zdps zhp builds. they need to get good and u guys need to stop listening to them.


If that's the case. When game released, why didn't they say it's not for me and I need to get good to enjoy my freaking game. I spent 100+ on it instantly that day. It didn't say anything like "Before we let you purchase these supporter packs, you must learn to get good". Why aren't you playing in hardcore. Maybe Hardcore SSF. If you are so good. I want fking softcore experience. I paid my money. Who makes you superior to me.


They said in countless interviews that the game will be hard, challenging and not for everyone… shall they personally call you on your phone and remind you about the game difficulty which they already mentioned so many times before EA? After those so many interviews, even my neighbours dog knows all the game details… so how come you don’t?


What they said in countless interviews doesn't matter. What matters is what the reception is to the game, and how the players react to it.

You want to know why? because the game lives or dies based on how many players they have. And with how things are going now, I'm not seeing more than 30% of the players they had on launch staying.

The game isn't just difficult, it's outright hostile to you. You die once? Tough shit, you lose all the loot on the floor, and the entire map respawns. Enjoy clearing shit up again.

We want you to use all the currencies. Fine. But then bump up the drops so we can actually try and get items. Don't just have me sit there with 2 or 3 stated items, when the game clearly needs you to have better gear. And then it either doesn't drop the gear, or it doesn't drop the currency needed to craft said gear.

Then you have the ascension trials, again, made so much harder than they should've been.

I can keep going, but I think there's enough examples online as well, on why this just isn't working right now. And why people are unhappy.

You can refuse to accept that others have very valid points against the current design choices all you want, but that won't change the reality. If people don't like the game, they'll stop playing. And then they won't make any money off it. So where's the vision then?

And talk about interviews, they promised that this game won't affect the development of PoE1. And they lied about that.
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6 portals when.... literally can't see basically any on death effect in your own skills. 95% of my deaths are clearing trash and i have zero idea what has killed me, makes me want to uninstall each time.


skill issue, stop trying to ruin the game for everyone else because you're bad
The game is exactly as it should be, I'm currently enjoying the RPG I've wanted for a long time, ty GGG
gamer4life

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