Path of Exile 2: Upcoming Changes and Improvements

Great changes overall, but please just remove on death effects from the game. Literally nobody likes them
Arsonist spirit nerf well deserved. Cant see shite even with 7 of them covering whole screen with clutter imagine 12 also they scale well with multi proj so thats one aspect as well.
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."

Only usable with Ethanol Flasks
Last edited by gandhar0#5532 on Dec 16, 2024, 5:27:13 PM
"
MiguelFg#3451 wrote:
No word about freezes and crashes making the game impossible to play for a LOT of people, damn.


This is just an update on philosophy. As they mentioned many details were omitted and will be in the final patch notes. It's not unreasonable they wouldn't specifically call out technical improvements/fixes adjacent to game balance. I expect there will be at least a few fixes called out when the notes land.
nice, dont make the game too easy tho please
Thank you guys, this has the potential to be the greatest ARPG of all time - keep up the amazing work! And change the ascendancy system *cough* :))
6 portals back please
where are my other 5 portals, summer ...
i get 2-shot by white mobs with 3k life, capped resists and 60% armor.
LOGIN
LOGIN
"
Skeletal Arsonists Spirit costs now match the other two Skeleton Mages


the "other two" mages?
Arsonists aren't mages.
They are more in line with Snipers.
They attack with physical projectiles.
This is why they have synergy with Flame Wall, just like Snipers: the projectiles get converted to fire.

Do GGG not understand their own game?
lol

Report Forum Post

Report Account:

Report Type

Additional Info