[POE2] Map crash on breach, loot gone

Yep still happening, it shouldn't be counted as death and loot that's already in inventory should be synced to server.
Same probleme here loot is gone and my t 15 map to hopefuly they will patch it as soon as possible i dunt want to play a coinflip game :D
This is happening to me as well - crashing as soon as the mobs get crazy.
+1

Client.txt info:
2025/01/06 18:41:37 169355453 3ef2336f [INFO Client 20332] : 3 Items identified
2025/01/06 18:42:51 169429109 4228e2a0 [DEBUG Client 20332] [ENTITY] Destroy static entities
2025/01/06 18:42:51 169429156 992412d1 [DEBUG Client 20332] [SCENE] Height Map Texture: 10 x 10
2025/01/06 18:42:51 169429156 4228e282 [DEBUG Client 20332] [ENTITY] Finalize static entities
2025/01/06 18:43:19 169456984 4228e2a0 [DEBUG Client 20332] [ENTITY] Destroy static entities
2025/01/06 18:43:19 169456984 4228e282 [DEBUG Client 20332] [ENTITY] Finalize static entities
2025/01/06 18:43:19 169456984 4228e2a0 [DEBUG Client 20332] [ENTITY] Destroy static entities
2025/01/06 18:43:19 169456984 992412d1 [DEBUG Client 20332] [SCENE] Height Map Texture: 390 x 390
2025/01/06 18:43:19 169457000 4228e282 [DEBUG Client 20332] [ENTITY] Finalize static entities
2025/01/06 18:43:51 169489078 4228e2a0 [DEBUG Client 20332] [ENTITY] Destroy static entities
2025/01/06 18:43:51 169489109 992412d1 [DEBUG Client 20332] [SCENE] Height Map Texture: 10 x 10
2025/01/06 18:43:51 169489109 4228e282 [DEBUG Client 20332] [ENTITY] Finalize static entities
2025/01/06 18:43:54 169492671 4228e2a0 [DEBUG Client 20332] [ENTITY] Destroy static entities
2025/01/06 18:43:54 169492671 4228e282 [DEBUG Client 20332] [ENTITY] Finalize static entities
2025/01/06 18:43:54 169492671 4228e2a0 [DEBUG Client 20332] [ENTITY] Destroy static entities
2025/01/06 18:43:54 169492671 992412d1 [DEBUG Client 20332] [SCENE] Height Map Texture: 390 x 390
2025/01/06 18:43:54 169492671 4228e282 [DEBUG Client 20332] [ENTITY] Finalize static entities
2025/01/06 18:44:18 169516656 2d8e8abf [DEBUG Client 20332] Got Instance Details from login server
2025/01/06 18:44:18 169516671 403248f7 [INFO Client 20332] [SHADER] Delay: OFF
2025/01/06 18:44:18 169516671 91c6da6 [INFO Client 20332] Connecting to instance server at 172.240.16.207:21360
2025/01/06 18:44:18 169516718 91c69aa [DEBUG Client 20332] Connect time to instance server was 47ms
2025/01/06 18:44:19 169516781 91c4c6b [DEBUG Client 20332] Client-Safe Instance ID = 1127267441
2025/01/06 18:44:19 169516781 2caa1679 [DEBUG Client 20332] Generating level 79 area "MapAugury_NoBoss" with seed 2535159855
2025/01/06 18:44:20 169517750 f0c29e12 [INFO Client 20332] Tile hash: 4223352750
2025/01/06 18:44:20 169517750 f0c29e11 [INFO Client 20332] Doodad hash: 4019089255
2025/01/06 18:44:20 169517859 4228e2a0 [DEBUG Client 20332] [ENTITY] Destroy static entities
2025/01/06 18:44:20 169518046 4228e282 [DEBUG Client 20332] [ENTITY] Finalize static entities
2025/01/06 18:44:20 169518046 4228e2a0 [DEBUG Client 20332] [ENTITY] Destroy static entities
2025/01/06 18:44:20 169518078 992412d1 [DEBUG Client 20332] [SCENE] Height Map Texture: 530 x 530
2025/01/06 18:44:20 169518109 4228e282 [DEBUG Client 20332] [ENTITY] Finalize static entities
2025/01/06 18:44:20 169518203 1a61ee40 [DEBUG Client 20332] Joined guild named TwoFootOfButtcrack with 5 members
2025/01/06 18:44:20 169518265 1a61ea26 [DEBUG Client 20332] InstanceClientSetSelfPartyInvitationSecurityCode = 0
2025/01/06 18:44:21 169519437 403248f7 [INFO Client 20332] [SHADER] Delay: ON
2025/01/06 18:45:02 169559984 d8012f20 [CRIT Client 20332] Error executing GEAL on Metadata/Monsters/Mercenary/Infected/InfectedMercenaryCrossbowIncin@79 [1116]: Expression passed to function gave an empty result, expected a number type
2025/01/06 18:45:02 169559984 d8012f20 [CRIT Client 20332] Error executing GEAL on Metadata/Monsters/Mercenary/Infected/InfectedMercenaryCrossbowIncin@79 [1116]: Expression passed to function gave an empty result, expected a number type
2025/01/06 18:45:02 169560234 d8012f20 [CRIT Client 20332] Error executing GEAL on Metadata/Monsters/Mercenary/Infected/InfectedMercenaryCrossbowIncin@79 [1108]: Expression passed to function gave an empty result, expected a number type
2025/01/06 18:45:02 169560234 d8012f20 [CRIT Client 20332] Error executing GEAL on Metadata/Monsters/Mercenary/Infected/InfectedMercenaryCrossbowIncin@79 [1108]: Expression passed to function gave an empty result, expected a number type
2025/01/06 18:45:02 169560234 d8012f20 [CRIT Client 20332] Error executing GEAL on Metadata/Monsters/Mercenary/Infected/InfectedMercenaryCrossbowIncin@79 [1108]: Expression passed to function gave an empty result, expected a number type
2025/01/06 18:46:00 169618390 93b1acf4 [CRIT Client 20332] [RENDER] Shader uses incorrect vertex layout (expecting 0x28)
2025/01/06 18:46:00 169618390 93b1acf4 [CRIT Client 20332] [RENDER] Shader uses incorrect vertex layout (expecting 0x28)
2025/01/06 18:46:00 169618390 93b1acf4 [CRIT Client 20332] [RENDER] Shader uses incorrect vertex layout (expecting 0x28)
2025/01/06 18:46:00 169618390 93b1acf4 [CRIT Client 20332] [RENDER] Shader uses incorrect vertex layout (expecting 0x28)
2025/01/06 18:46:14 169631781 3ef2336f [INFO Client 20332] : Open the eye of the storm.
game froze (everything seems paused) while breach is opening.
Seems like there wasn't a reason to open my thread this morning. There are already 12 pages here heh.

+1. Happened on a t16 10 breach map
This has happened three times for me, you loose any loot you picked up before starting the breach in that map. I cant remember if all my times encountering this issue was with nodes that had multiple breaches but the last one sure did....

This needs a fix fast! Endgame is overly punishing as it is .
+2
Spend an hour juicing an area with quantity breach tablets ✔
Buy a few t15/16 quantity maps for 30-45ex each so i can max the juice ✔
Pay 15ex for 3xDistilled Paranoia on each map to uber max the juice ✔
Pray for multiple breaches ✔

First map, triple breach → instance crash
Second map, double breach with multiple div drops → instance crash
Third map, double breach → instance crash
Proceed to exit the game

This bug is legit the most annoying and setting back thing in the game right now. I lost count of how many maps i lost like this but pretty sure more than 20 so far. I'm losing time, investment, potential income and will to play.

I'm playing on beast of a PC so it's definetly not related to hardware, problem seems to be happening on server side.
same thing just happened 1 minute ago, everything becomes stand still, its not the game client that freezes, its as if the whole instance just got frozen in time, you can still see the effects moving but everything else is frozen, so wierd.

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