Why POE2’s Direction Is Worrying for Veterans and Newcomers Alike
Your in luck, you can play Poe instead of Poe 2 and be happy.
It's a different game and the skill gems is the best thing about Poe 2. The campaign is amazing and not a slog, if you don't like it that's fine. |
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" Get back to us in a month and see if you still feel the same way. |
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" It's not about the campaign. I prefer the PoE 1 systems, league mechanics, movement, skills, etc. If all they did was to gradually replace the assets used for the environment and characters (textures, shaders, particle effects etc.) in PoE 1 with the PoE 2 assets, but otherwise leave everything else untouched, I'd be perfectly happy. |
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Overall agreed (long road ahead). Not giving up yet though lol. Personally, still trying to make melee work haha. Though in the back of my mind, things like learning PoE1 history...I'm not so sure of the prospects of the future for things to change for melee vs ranged. Not saying game-balance is easy. But overall I'm getting the sentiment that the community does not feel anything has changed on this front -- while some as to say it got to an even worse state (PoE1 vs PoE2). Kripp's recent video on armor seems to shed more light on one component of this matter, i.e. armor. Anyway, I know this thread's about shields lol. Reflecting a bit on PoE1 (though I never played it that much back then), I feel the main game loop design for melee really was to 1-shot the enemy before you get 1-shot, and never really had any/much middleground/Balance at all -- it works fine I guess, but limits build diversity/gameplay-style/choices/etc (thus, alienating a decent portion of playerbase, hence, limiting growth potential/sustainability/replayability/longevity).
Just a thought on the above, but perhaps maybe during development on PoE2, the game devs did some sort of "port" from PoE1 at its current state (maybe back in like way back ~2019 or something, as an example). Then from there, of course, PoE1 continued development/improvements/bug fixing etc from there on its own path, hence the "Balance" in PoE1 today has improved overall. Though, for PoE2, the gamedev from then til now was less focused on those type of optimizations, rather, more focused on actual new content (WASD, gems, campaign, soul-like combat, etc) -- so what was gained in PoE1 was essentially lost from PoE2 (with more additional quirks, bugs, Balance issues, etc -- including the limited crafting woes, etc etc etc). And now, perhaps trying to "merge" what was gained in PoE1 to PoE2 is obviously not that simple as now it's like many diffs between both games (over last ~4-5+ years?). Hence, all the community posts/YT videos about "1 step forward, 2 steps back" kinda thing. Trade is EZ mode. ;) | Path of Trading ;) | "TLDR: -1 Devs ohhh" (Lol.) | "I've played a lot of videogames. It's my primary recreational activity. Best games ever: Elden Ring and Diablo 4." ~Elon Musk, 2023 | "Dawg", "IQ 48" ¯\_(ツ)_/¯ | [Removed by Support]
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" In how many threads are you going to post the exact same message? Are you a bot? |
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You perfectly summarized my issues with the game.
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+1.
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+1
We are in the holiday season and the numbers are still dropping. Everyone using the poe1 numbers is laughable. Poe2 went viral that's great TenCent/GGG made some money. The number will keep dropping if they don't make some major changes. Poe1 is suffering being left in the same season for so long. So telling the poe1 players to go back is also laughable. We are being forced to play this great looking garbage. Poe2 is so simple minded it's boring on almost every aspect. |
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Agreed 100% OP.
In my opinion, POE2 is disappointing trash. I'm also disappointed that they said they were removing IIQ/IIR, but then added in generic magic find which seems to even affect currency drops, and now the game is balanced around 6-man groups stacking 600+ magic find which multiplies with their group bonuses. The optimal way to farm this game or ANY ARPG should be solo play. If 6-man groups running degenerate Empyriangaming style builds is the optimal farm method, then POE2 will never be mainstream. |
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Why act like everybody shares your opinion? I definitely don't and many here clearly don't as well.
Grow some nards and characterize this as your opinion, or are you too scared to have to defend it? |
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