Remove the well
+1
|
|
While i like the mechanic for its immersive value, it either needs some flavourtext (maybe i missed it) or perhaps some kind of alchemist NPC to replace the actual well for extra immersion.
|
|
I'd also like to include hunger and thirst in this game.
If you forget to click the food and water on a meal table you go into the next zone with permanently -20% life and mana respectively. *sarcasm* Great way to turn players frustrated when you forget to refill flasks and instantly die in the map because it's empty starting out, or having to use a portal to go back and do it. Already happened twice to me, and it annoys the hell out of me. |
|
+1 the well is stupid and adds an extra loading screen if I forget to click it.
|
|
Friction by degrees. It all adds up. ='[.]'=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
|
Maybe GGG wants to sell "auto-well" MTX like a goblin throwing a water balloon at you when you enter.
|
|
Put wells in the game world take them out of towns.
I love you Johnathan, I love your game, but this is a miss. |
|
+10
|
|
Make the well buff loot drops by 40,000%
|
|
They straight up stole this idea from Diablo 2. Great job, very creative, pat yourself on the back. Except in D2, it had a useful purpose. So do what some other guys have said, put them in random spots in maps so they can be used in the same way. Doesn't have to be a well, could be a fountain, a pond, oasis, whatever fits with the map theme.
|
|