(Stormweaver) Max projectiles cold converted fireballs. Cheap, easy, powerful, FUN! (T16+ ready)

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Giorap90#2103 wrote:
Hey guys, wich build is now the best for the endgame? Is the initial post on the first site still viable for the end endgame or is the shock build stronger? Wich one do you recommend?


The big shock variant appears to be better for Pinnacle bossing, but it is quite a bit more expensive, whereas the other variants are various levels of cheaper and can handle maps but are less good for high end bossing.

I believe they can still -do- the bosses, just not as easily.

So it depends on your preference and budget.
Okay guys.

I have invested min 3 Divines to follow my youtube link.

I am sure that this build will one shot bosses.

However, I am still playing with 5 L on 3 main skills. Then, I must use smg recouped as mana otherwise playing breaches will be a nightmare.

This build needs atleast 13+ div investment.

For clearing, do not spam with this build. Otherwise, your mana will be depleted very fast. In trade off, we have so man projectiles.
Switched over to EB and cast on shock w/ comet and noticeable ease of clearing of mobs and bossing felt a lot easier! I didn't opt for CI since I'm at 71% chaos res - using another jewel node instead. Sitting at 48k fireball with sigil - it ain't much but its honest work. Only got 3.5k mana and 1.5k hp though ><
How many links do you need in Cast on Shock comet to have it put work in?

Also what qualities?

I might try it out, I have no idea how much I actually shock at the moment. Got loads of lightning damage though.

Gonna be real sad when Archmage is nerfed lol
At what amount of mana/ES did you guys switch to CI/MoM/EB?
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Zephryl#5929 wrote:
How many links do you need in Cast on Shock comet to have it put work in?

Also what qualities?

I might try it out, I have no idea how much I actually shock at the moment. Got loads of lightning damage though.

Gonna be real sad when Archmage is nerfed lol


Mine is only at 5L for CoS Comet. I just run test with LAB level 80+. One shot bosses in after placing Frost wall
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I was considering Ball Lightning for applying shock but it seems like it doesn't even get archmage's damage? I'm not sure why it doesnt but without it I'm not its reliable at all for applying shock since its damage would be so low


It has 750% increased chance to shock. It definitely procs quite easily and feels good to me so far. Shoot ball lightning in front of you @ a rare/boss, apply exposure, follow with fireballs = dead in under a second (for a rare @ 79-80 monster level).

Currently for me, nothing else really needs exposure applied because it dies from fireball spam across/around the screen (and this is without fork, I imagine fork does really well in breaches and certain content).

Choices are currently Frost Bomb/Orb of Storms/Ball Lightning for exposure that have been used/tested. Pick your favorite.


Hi. Instead of orb of Storms, how about putting lighting exposure on frost bomb?

That way frost bomb will inflict cold and lightning exposure at the same time right? Does it work that way?

Last edited by Araharja#3825 on Jan 1, 2025, 10:35:47 AM
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Zephryl#5929 wrote:
Well tier 10's happily finished, and dropped a couple 10 trial Ultimatum's finally. Not sure how to do the 4th ascendancy one, but, happy to be able to plug away at these at last.

Also dropped a new focus which I slammed 2 ex into, I am tempted to swap over but I'd lose like 350 mana which is icky...

Focuses here:
Spoiler
Current Focus:


Possible new Focus:



Would love some advice.

I drop 350~ mana (Bit less, since I've yet to quality it and will socket a 2% Mana which is about 100 mana I think)

In exchange I get roughly 3k tooltip increase, my Fireball will be exactly 2 per second and I have excess cold resist so I can theoretically more easily change out future gear.

Not sure if the drop in Mana is worth it, though I do still stay over 4k.

Alternatively, I could 20% it, socket it, and then vaal it and see where the dice land.

Final alternative is to just sell it of course.


Breakpoints and feeling comfortable playing is really all that matters.

For me, I've become comfortable shooting 2~ fireballs a second (cast speed wise), resistances obviously as capped as they can be, and then having a big mana pool to work with that gives damage/survivability.

So it's really only those 3 things imo that make the build playable and more comfortable. If you're hitting those factors it really doesn't matter where you have the affixes, but at one point you should try to clean them up to be more efficient for your build (IE: resistances on gloves/chest/boots/helm, and leaving the other pieces for more damage/useful affixes that you can't find anywhere else).

Rings/Wand/Offhand/Ammy should all have as many notable affixes that aren't on the other listed pieces (cast speed, crit, skill levels, etc).

Nothing really needs to be perfect if you're not struggling. And once you get to T15+, you'll definitely need to re-gear/upgrade anyway. I always wait the longest I can before upgrading and just keep grinding until I struggle.

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Araharja#3825 wrote:


Hi. Instead of orb of Storms, how about putting lighting exposure on frost bomb?

That way frost bomb will inflict cold and lightning exposure at the same time right? Does it work that way?



Not sure if I posted it here or in my guide, but yea, you can use any of the choices we've messed with and it'll apply exposure, but Frost Bomb I learned from someone in game doesn't trigger until it explodes, which takes a second.

Orb of Storms/Ball Lightning both apply immediately when they shock and since Ball Lightning shocks VERY easily, it applies instantly basically. Where as with Frost Bomb, you have to wait till it goes off to apply exposure. Still works, but not as efficient imo.

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Kain616#0352 wrote:
At what amount of mana/ES did you guys switch to CI/MoM/EB?


You're going to want to have at least 3k. I remember when I first started with EB, I had like 3-3.5k and it felt okay for early mapping. The thing with EB is, 3k is really no different than 5k when you get one shot by things. It's going to be the smaller mobs that eat away at you and may kill you quicker if you don't have 4-5k mana. Either way, the idea for the glass cannon version of the build was to kill quicker than you get killed and once you go EB, you're definitely glass cannon. Just keep that in mind...

Also, once you go EB, you sorta have to have at least 70%~ or so mana recoup to make it feel better as well. 2% mana per kill jewels in tree as well.
Last edited by HigherTimes#6965 on Jan 1, 2025, 1:17:16 PM
which gems do you use on ball of lightining?
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which gems do you use on ball of lightining?


Strip away & lightning exposure is all you really need. Anything else is whatever you prefer after that. I'm experimenting with fork/deceleration. Pierce could also be good, but generally we're only casting our exposure on rares/bosses so pierce and even fork is probably not needed.

edit/

Decel = bad, goes to slow and ball lightning actually dies out after a pretty short range anyway.

Strip away/Exposure/Fork, any other suggestions or ideas are welcome.
Last edited by HigherTimes#6965 on Jan 1, 2025, 8:37:31 PM

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