(Stormweaver) Max projectiles cold converted fireballs. Cheap, easy, powerful, FUN! (T16+ ready)
" Can I ask why you're not feeling like you can swap to MoM? The situation is likely very different at red maps, but I'm at T4 and able to run MoM pretty satisfactorily. |
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My ES gets shredded with one mistake or positioning error and my mana pool can't be sustained while taking hits with MoM. Clear speed takes a nose dive with no ES. Mobs with projectiles are my worst nightmare in this regard. The 50% mana recovery reduction with MoM is punishing. It's a bigger issue at t13+
Last edited by trollzilla#2449 on Dec 21, 2024, 8:24:04 PM
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" Hmm fair enough, I know swapping Wildshards for Controlled Destruction would help with the mana issues of MoM, but probably won't do much for clearing. Well, it might? less coverage but more damage, not sure how well that translates to clear speed. Hopefully someone will be able to give you some better advice than me |
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" I spent all my 37 ex to buy a greater jeweled orb so that i can attach inspiration on fireball. This gem single handedly handle all my mana issues. Thanks for the advice. |
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Does Flame Wall actually boosts the damage? Because after equipping it does 0 damage on its own.
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Tried this build, i'm at lvl 1 maps.
Looks like i do zero damage, cant kill even rare mobs. |
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Well been a successful day for me, I picked up the last Mana Regen jewel I needed for now... and Regal'd 2% Mana on Kill onto it.
I did dip into my Greater Jewellers fund though, but for a good cause I think. Upgraded my amulet, so I think I have enough spirit to run Blasphemy instead of CoF when I can afford to 20% it for bossing, and I got more Chaos Res (Sitting at 61% now) and even more Mana Recoup. In 2 levels when I pick up the 20% node, I should be on 94% recouped as mana. Really hoping they can fix the latency issues plaguing AU/NZ servers though, I can't risk running breach or trials... |
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" Most of our damage comes from the explosion effect when Fireballs hit objects, and we combo this with Ice Wall so that (in theory) we throw up Ice Wall next to a Rare Mob, throw out Fireballs which all explode on the wall, each one hitting the boss, split into projectiles a lot of which also hit the boss. Plus the ice walls should explode and damage the boss. We augment that damage with stuff like Sigil of Power, Frost Bomb (For Exposure), Hypothermia and throwing projectiles through Fire Wall. If you're doing that and still not doing any damage, then we'd have to have a look at your gear to know what's going on. |
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I am trying that.. Using flame wall in front, so fireball pass trough.
Using frost wall to explode them (takes too much time, idk fireball isnt doing enough damage). On rares/bosses i keep using frost bomb and hypo.. Must be my equip gear then.. My wand has +4 to fire spell skills, 26% spell damage and 19% cast speed. I never run out of mana, but cant use archmage yet, the rest i did copy th emobalytics guide. (*unless i dont have 6 link on fireball) |
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Update.. I bought new focus and want with way more spell damage and cast speed, it's starting to work now.. Maybe the problem was the gear indeed.
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