PS5 Game Performance is just awful and unplayable

Please fix fps problems on all consoles, its unplayable.
Ahahaha just comeback to see if there is any improvement and looks like they are still on holidays lol.I know,i know...give them time its just EA
I think the best to fix fps on PlayStation and other consoles is to apply a patch similar to culling option that you can toggle but removing even more graphics… yes it defeats the purpose of beauty but at least people could play until GGG finds a solution. As of now it’s barely possible.

Yes some may have full storage spaces on their ps5 which makes it even worse and it helps a lot when there is a lot of space available but that shouldn’t be problem of console players if pre requirements are met.

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I think the best to fix fps on PlayStation and other consoles is to apply a patch similar to culling option that you can toggle but removing even more graphics… yes it defeats the purpose of beauty but at least people could play until GGG finds a solution. As of now it’s barely possible.

Yes some may have full storage spaces on their ps5 which makes it even worse and it helps a lot when there is a lot of space available but that shouldn’t be problem of console players if pre requirements are met.


I think that all processes about performance issues are in a very raw status. While playing this game a lot I've found that some maps runs quite smooth, even when the whole screen is exploding. And some maps are just 30fps without any mob on the screen. I think, if they will focus on doing optimization step by step we will get a well working product on release.
Is this only an issue in the endgame? I have been playing the campaign for a while now and the performance for me on my PS5 has been very playable.
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Is this only an issue in the endgame? I have been playing the campaign for a while now and the performance for me on my PS5 has been very playable.


Trying to do Breach+Delerium on some maps slows it down to a slideshow in places, performance was totally fine up to endgame mapping for me but it chugs with a ton of stuff onscreen.
When there are too many mobs and you blow up the whole game it has a considerable low of FPS that makes it very slow. Just like when you're going to do third as the arena clock event when new mobs appear
Ogham Manor is unplayable due to frame rates stuttering and then suddenly you are engulfed by a load of monsters, internet connection is good so please sort out whatever the issue is at your end



Optimization on PS5 is insufficient and multiplayer is virtually non-functional. In multiplayer, e.g. with a magician playing under Spark and a witch under the past, on maps with Delirium and Breach, overlapping graphic effects cause flickering, fading and loss of visibility, which leads to the death of the character.
On campaign it runs smooth with no issues. But doing breaches, expeditions, rituals, its impossible, the textures flick and fails, and I Just have to attack randomly without understanding where are the mobs

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