0.1.0d Patch Notes
Oh look, they found the fun and removed it.
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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" Just read before you post anything. I played both builds and won't cry like a baby |
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Nice patch, but "Cast on status" nerf was done too hastily, actually, it's not a "nerf", it's a "delete".
I'm not impacted, but i wanted to try it to see how it work, and... Hmmm, that's just plain useless right now, "cast on status" is in the same status as if you deleted it. You should modify it again to make it at least playable, it really seem unfair for all the peoples who put hours and hours of cooking and theorycrafting to just dump it down the drain like that, maybe start by reducting initial effectiveness by 25% would have be more balance ? I dont know how it looked before, but it feel like it has been nerfed by like 99.99% right now seeing how unplayable that is, i cant even think peoples played that before when i'm seeing the actual state of these gems lol |
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Deadeyes running around 4x faster than every other class, doing 4x the damage clearing entire screens at once, one shotting bosses....Meta skills get deleted while these remain untouched.
Last edited by lawfinder#6174 on Dec 12, 2024, 10:30:12 AM
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" Theres no way youve ever been good at the game. One this isnt a beta. Two there was absolutely NOTHING BROKEN about CoF lmfao. It isnt even close to stronger than anything else... bow builds are still the best just like in PoE 1 It's actually wild you typed that. League of Legends
NA - Free Hooks |
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I can only speak from my observations but Mind Over Matter seems to not be working properly with the Damage Recouped as Mana. As it looks right now it's like a 1/10th of the expected value for hp and there's no mana recovery influx for the damage taken mitigated with mana lose. I'd apreciate if you could look into this issue.
Last edited by Massayoshii#1214 on Dec 12, 2024, 10:35:02 AM
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" Leech seems to be present after the patch, but still feels pretty poor. I had previously tried Vaal Pact, but on 5k volleys from High Velocity rounds noticed virtually nothing. Curious if it may be worth trying again now or not.... Wish they were a bit cleared in what they did compared to "buffed". |
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" Nope. The fact that it should have worked differently than just spam 10 comets a second doesn't mean it was nerfed harshly. You can still do stuff with that. Just need a different approach. |
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Just actually remove trigger skills from the game if you're going to make them this pointless. If you want to make this game so divorced from actual PoE then don't bother.
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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I play fireball and the game is since the patch unplayable. my latency explodes along with my fireballs. My CPU is now on fire, it worked fine since Friday no changes at all. Play the same build for 2 days now. So only source off issue can be the patch.
I guess the new Cast on calculations are even runing when you dont have them equipped? Please hotfix its unplayable |
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