0.1.0d Patch Notes

GGG BEST COMPANY
Last edited by Roksonix#1182 on Dec 15, 2024, 1:14:28 AM
I am affected by the CoF nerf. I don't like it. I understand why you did it.

I have a proposal (probably mentioned before with over 150 pages):

- You want people to test different stuff and interactions in EA.
- I want to experiment with different builds/skills. (What I don't do because of the respec cost.)

- You want/need to balance builds.
- I want multiple viable build options.
- I want to have options after you do changes to my build. (What I don't have because of the respec cost.)

I heard that there are players that are stuck on some content.
- It would help them if they could respec to fix some issues of their builds until we get to a point where all the numbers allign better.

Maybe it is a win/win to remove cost from respecs entirely for now?

We can figure out the exact gold values at a more stable point. But for now I don't feel that I have enough room to play around with different builds and skills and in addition I am exposed to changes I can't afford as well.
Last edited by Avynra#6226 on Dec 12, 2024, 10:19:25 AM
I'm 100% in favor of fixing/nerfing things to the ground which does not line with the Idea and concept for PoE2 from GGG. Bricking builds overnight with current respec cost is off-putting to say the least, many "dads" will just quit. Reduce respec by 80% and let people experiment that way you will catch many more builds that interfere with your lane. Win/win. People getting angry at ggg and throwing demands and angry rants is just childish given the game is in EA.
CoF - CoI - CoS!!

All 3 builds are now completely useless and you've literally wasted 40/50 hours of players time. Builds are now completely unplayable with no gold to respec.

2% per ailment on a mob is a complete joke.

Delusional company.
My brothers in Christ. I just spent the last 40 hours of my precious time, working towards the cast on freeze gameplay, getting to that point which I would be today most likely. And then you take away the only cool part of the sorceress? Why on earth would you do this?
Did you guys brick magic find? Since patch tonight nothing drops except for waystones. My inventory is full of waystones even though I removed all waystone nodes from Atlas. Yesterday, I had plenty of currency and unique/rare item drops. Today almost zero. But now I have waystones, great I guess? No fun anymore to run full juiced yellow maps.
Last edited by ncs_qq#0858 on Dec 12, 2024, 10:25:45 AM
"
disp4362#2369 wrote:
"
Imagine signing up for early access and DEMAND something in return because EA is constantly changing xD
You guys should read EA statement what it is. It's like playing HC and be mad because some lag killed you. There is statement for that also.
Just don't stick to something in EA because it will look way different in a year before release.

We didn't just "sign up". We paid money.
GGG literally said "Pay money to get access to game earlier, but in return your feedback will be used to make it better".
We're giving an honest feedback that game feels bad. Saying "oh in a year it will be another game" it will be the game we shape along with GGG, because ultimately they need us to buy in-game cosmetics, and for that the game must be enjoyable.


That doesn't matter and won't change the fact its a EA with weekly or even daily patches. You paid money to get access to it's content earlier.
I don't understand what are you crying about.
"
Avynra#6226 wrote:

Maybe it is a win/win to remove cost from respecs entirely for now?


This, 100%. Just let us move points around at no cost, or a very low one, while EA is a thing and put the costs back to where they are now for release. The cost should be fine in full release when people have had time to make guides. For the sake of testing it is just restrictive.


And for the resl reason I wanted to post...
Bonestorm suggested supports have been updated as mentioned, but still suggest Heft which seems to do nothing for Bonestorm. Please either fix this interaction or stop telling people that's a suggested support.
Last edited by Raptr24#1329 on Dec 12, 2024, 10:28:21 AM
Leech has been buffed.*

Can we get a little more information on this? It seemed to just be flat out not working. I took Vaal Pact, with 10% Physical attack life leech, and saw no life gain with my High Velocity Rounds hitting elites/bosses for 4-7k per volley... At 10% leech, that should have been noticeable, but was not. So what does buffed here mean? It is fixed? Buffed non instant life leech rate? Was there a hidden factor I'm not considering? Instant vaal pact leech, 10% of 5k avg, should have been 500 life per hit no?
If you want to play bugged or overturned builds go to D4.

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