0.1.0d Patch Notes

So, I'm a long time PoE Player (12+ years) and while I understand people calling to stop whining, I think the player base complaint is coming from different point that are legitimate :

- The nerf was massive (~95% reduction of proc frequency on trash mob, for a method that was mainly there to clear trash mobs)
- The nerf was sudden ( unless I missed it, unlike the roll change and such, it wasn't talked before, letting people know that it was coming and as such prepare to switch)
- The nerf isn't coming with an easier way for people to respec, making them feel like they have a dead-weight character with no other choice than making a new one
- The following point combined with the fact the Early access asked people to be creative and test thing, may make people feel like they've been punished for doing what was asked for.


That said, and while I understand people telling "it's an Early Access doing EA balance" from a pure comunity management perspective, it will have been more respectfull to tell player "ok this is going to be heavily nerfed in a few days" instead of dropping it out of the blue, especially since it's an EA, having something unbalance for a couple of day (some thing are outerly broken right now, way more powerfull than metagems were, and are still in the game, without real negative effect) than making a bunch of player pissed of.


On a final point, I agree with the fact the nerf was way to heavy, a 3/4 time reduction instead of a 20 time reduction, on trash mob will have be more than enough for a first nerf, if it wasn't enough it would have been possible to nerf it again.

That's usually a better way to nerf things, doing incremental reduction until we reach the sweet balance we are aiming for, instead of nailing it to the ground with a massive hammer to buff it again after, cause at the end you reach the same point, but first option doesn't make a bunch of player feel really bad in the mean time.

"
rastaqki#6957 wrote:

Now, it is a money sink.
You didn't provide a reason why it should be.

What is the actual problem with cheap respec? Your comments are irrelevant unless you provide some logic. Saying something just because you feel that way is not a good way to design game mechanics. Are we going to start talking about specific reasons, or are we talking about your feelings, little girl?


Before you said it's not a nmoney sink
Now you agree it is
And you are talking about logic?
What?
Auctioneer House - is a MUST!
'POE2' is not 'POE1 2.0'! https://www.pathofexile.com/forum/view-thread/3614313
"
LyghtK#8976 wrote:
"
138 pages of D4 players Crying that an early access game, which was stated to be early access, is making early access development changes.

The people in this thread right now




Tell me that you dont have to respec, and grind for hours for a new build without telling me you dont have to respec and grind for hours for a new build


I dont need to change ever single node when something gets changed, no. I maybe only need to change a few. You see, im not Dog doodoo at arpgs that got spoiled by blizzards EZ mode.

You'll git gud eventually i suppose.

Last edited by Woodydave44#4966 on Dec 12, 2024, 8:40:37 AM
Can we get a break on a full passive reset? I just dumped all my currency on gear for CoF Comet Sorc and definitely cannot afford it gold wise to respec. Thanks for making a great game either way sirs/maams.
Just remove the cost to respec; this is EA after all. Right now people who got their builds obliterated have basically only three options:

1. Farm enough gold to respect with their insanely bad build (which will take forever and be the exact opposite of having fun).
2 - Make a new character since it might be faster than farming enough gold (which will feel absurdly stupid).
3 - Quit the game (which was what a major part of the D4 player base, me included, did back then).

The thing people are not understanding is that players are being heavily punished for no valid reason at all. The CoF build (and all other cast-on-aliment builds) were not based on an exploit or anything malicious; it was a normal build (in my case, the natural one to do, since at level 4 I got a good ice staff from the RNG vendor).

People don't care that build x or y got destroyed; people care that they got their character bricked and there is nothing they can do other than spend a bunch of extra hours (unpleasant hours, by the way) just to be able to enjoy the game again.
Yea and also, a proof this was retarded a patch.

Helldivers 2 needed 6 months to understand WHY it was going down the shitter in ratings.
THEN they understood and in 60 days where people WHO PLAY A GAME got their TOYS back, SUDDENLY game rating AND player numbers spiked.

WHo would have thought balancing AGAINST the players REDUCES your player base.
Do you want to nerf meta gems? Sure, its EA.

BUT you DIDNT NERF THEM you reduced procing from 1 enemy to 4 FUCKIGN WHOLE PACKS.
So now go back, and change it to maybe 4 basic trash needs to be frozen to proc.
Most people forget this is a Beta, ggg just moving pieces around, this is not even "the game" hope most of the people would understand that you are working as a beta tester as for now. If you don't like the process there is other things to do, nothing done while the game is released is meant to let you "win" the game, there is no economy to take care of, there is nothing but gameplay testing........... HHOly smokes most of you are just washed undercooked and cant even read.
Pls consider rethinking the Trigger Gem nerf - gaining more energy with bosses is the wrong way. it implied that you can use trigger gems at boss fights because you gain more energy, but you dies on white minions with this strategy. this implied again that you need another skills for fighting white enemies. BUT we only have (standard) 9 skill gem sockets. This implied again...Trigger Gems are not universal useable and that for obsolete!
Last edited by B4RNY90#5483 on Dec 12, 2024, 8:48:37 AM
Dear god stop nerfing stuff and start buffing what is weak. I don't want to play this shit anymore, i had to re-roll 3 times. I will not farm gold to re-roll anymore. FIX YOUR GAME!!!
"
SilverWF#6383 wrote:
"
rastaqki#6957 wrote:

Now, it is a money sink.
You didn't provide a reason why it should be.

What is the actual problem with cheap respec? Your comments are irrelevant unless you provide some logic. Saying something just because you feel that way is not a good way to design game mechanics. Are we going to start talking about specific reasons, or are we talking about your feelings, little girl?


Before you said it's not a nmoney sink
Now you agree it is
And you are talking about logic?
What?


That's not what I said.
Reading comprehension is lacking.
That's not a surprise.

I said it wouldn't function as a gold sink. Do you know why? Because people don't respec every day. Something can be a gold sink if players want to do that thing repeatedly. Buying items for gold will be a gold sink. Respecing will not.

You obviously don't understand game design or economy. You also didn't provide a reason why the respec must be expensive (gold sink is not a reason). You can come back when you have some valid arguments.

Report Forum Post

Report Account:

Report Type

Additional Info