0.1.0c Hotfix 1
Nice
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" I played a minion build, first with "normal" minmions, later with srs spawned from flame wall mostly. While the first became straight up unfunctional, the second one was at least working that i had some minions alive, but terrible as well. Last edited by Lestain#4261 on Dec 10, 2024, 12:35:21 PM
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If you're going to spend the time nerfing minions like this could you also take the time to put the minion stats in the gem description so I can actually see what changes each gem level.
Since currently the only noticeable improvement without opening the extra skill info tab, then summoning the srs and noting the life, upgrading the gem and doing that all again, was that the number of SRS summoned at once went up. Even with all of that I still can't see how much damage they're actually doing. Please fix that instead of making me cast flame wall three times instead of two. |
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I guess fun is not allowed in poe 2
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No fun - no game - no moneys. You can nerf 3 act crazy map generation, but you look on blizzard and fix fun.
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Pog, was wondering why it gave over 5 sometimes.
e: can we please get /passives after finishing the story to see what we missed :) Last edited by rakis#1015 on Dec 10, 2024, 6:39:56 AM
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Really this is your priority GGG, out of all the other balance issues you nerf a build that is already weak? Just nerf anything that slightly is fun right...
GGG = Fun Police... You fear that which you cannot control. But can you control your fear?
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fk me. 20 hours to get where it should and you nerf it.
Last edited by ariyako#7104 on Dec 10, 2024, 6:52:06 AM
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Why doesnt SRS work with incinerate? it is a fire area spell no? I cast it no? It benefits from cast speed so assumedly I am in fact casting it. If you are making it not work from triggered skills, it needs to work with the skills it should work with, because ive been running incinerate cast on ignite flame wall this whole time and cant really pivot now.
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GGG!Why break the mechanics that work???
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