0.1.0c Hotfix 1
if the trigger doesn't cause minions, what good is it then?
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Yesterday i had SRS loop and used 6 other buttons to at least being able to deal damage.
Today i have no SRS loop and have to use 1 button to manually SRS. Is this nerf intended to make me press only 1 button instead of 6? Other classes benefit from combining passives and oneshotting everything, i benefit from minions being automatic whic frees my hands in casting other abilities. When doing math in calculating minion's damage, dont forget that their damage is not lifetime*dps, they actually have animations like spawning animation, walking to the target, attack animation. Minions have <100% uptime on boss, minions can die early, minions can get stuck, minions take space so they cannot attack all at once. When i use skill, my dps is either 100% of skill damage or 0% if i missed (more complex if it's a zone or DoT which i need to maintain). Let me automate my minions so i can actually play the game (e.g. cast spells), not spawn useless chunks of sheetshow circus which is dead by the time they walk over to boss over poison/blood/fire zone before i have level 100 and full resists maxed out on them. I love playing summoner not because it automates my gameplay by making everything die around me - that's actually what sorcerers and monks do - but i want to see skeletal army in my wake. When i saw "respawn" mechanic in the game for skeletons, i thought it was a viable option to let me spam summon less and use actual spells more, but i guess spamming summon skills is a must. Why not do SRS a manual skill then, like in poe1? At least it would take 1 less gem slot in your build. TL;DR please revert SRS Loop, let me cast other spells instead of flamewall spam. |
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What is the purpose of this nerf? It's just killing a playstyle and a skill.
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" 100% this. This change makes the build infinitely less fun. Having a "blast" now having to rotate my lvl 1 flamewall gem. GG Last edited by laboro3#6519 on Dec 10, 2024, 7:38:46 AM
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" This has been the case for most hotfixes since launch. You are not allowed dumb fun in PoE2. |
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Making gemling even more useless. Guess what gem quality effects if you don't know its how many is spawned. Lord I regret rolling gemling. It was designed so poorly to work with how everything works. Like 1 skill lvl is a joke when you can get 3 to 4 on items. And people crying about there classes. Gemling must unless pos and horribly designed. Only thing they have good is duplicate supports.
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Paid 60 bucks for this and you patch the fun out of this?
Thank you |
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The F in POE2 stands for FUN,
thats why i quitted Infernalist at 40 and rerolled Merc. |
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You know what other game decided to keep nerfing over buffing due to some sense of wanting to make it grueling in difficulty? Helldivers 2 and its playerbase fell off a cliff because of it. Try and learn from those who made the same mistakes you are making.
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Finally, 5/6 in my group were playing SRS easy mode. Another cheese build fixed.
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