0.1.0c Patch Notes (restartless)

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Exterial#0199 wrote:


First full campaign took me 31 hours.
Second character to maps took me 8 hours, can for sure get that down to 5 if i were better, at which point we are basically poe 1 numbers.
Once you get a better feel for the layouts and realise you can skip 90% of the bosses and only have to kill like 2-3 per act AND you have tons of gold so you can gamble decent gear for cheap it goes very fast.


That only confirms my point. It is not possible to just go and try another character because you need to grind gold AND leveling rares/uniques in order to make the campaign less tedious and annoying. You won't have any of that in a league start scenario. EVEN if you already have a character mid-campaign that you don't really like, you still would need to play it to grind gold for your other character which only leads to a quick burnout.
Melee attack accuracy is now like %1, we can't hit anything at all.
game is still instantly restarts my pc...
two minutes in, and I have my first exalt of the day. Thanks for the patch!
great changes but fix Gore Spikes on Blood Mage
"Lowered the drop rate of Artificer's Orbs and distributed it to Lesser Jeweller's Orbs."

I didnt know the chance for Artificers was already high that it needed a nerf, i am in cruel atc 2 and have dropped 1 during this whole time but i believe the changes are good regardless!
This is a great patch! Amazing game GGG and can't wait to see further improvements and the remaining content over the next year! 😃
wow 34h of abuse on some streams and all other ppl and you fixed bug,but dont ban anyone xddddddddddddd
I hope dx12, vulkan and dx11 crashes are included in this patch. My friend can't play since his game crashes every 5 minutes he had these error messages:

In dx12:

BufferD3D12::BufferD3D12() CreatePlacedResourceX failed

[D3D12] Failed to create resource for texture

In vulkan:

vk::Device:waitForFences:ErrorDeviceLost
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AMyllyA#1289 wrote:
"Lowered the drop rate of Artificer's Orbs and distributed it to Lesser Jeweller's Orbs."

I didnt know the chance for Artificers was already high that it needed a nerf, i am in cruel atc 2 and have dropped 1 during this whole time but i believe the changes are good regardless!


it doesn't drop very frequently but for me, 90% of my artificer orbs were generated from using the salvage bench instead of raw drops and i ended the campaign with 8 spare artificer orbs after socketing everything so i would say this is a great change

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