0.1.0c Patch Notes (restartless)
" That only confirms my point. It is not possible to just go and try another character because you need to grind gold AND leveling rares/uniques in order to make the campaign less tedious and annoying. You won't have any of that in a league start scenario. EVEN if you already have a character mid-campaign that you don't really like, you still would need to play it to grind gold for your other character which only leads to a quick burnout. |
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Melee attack accuracy is now like %1, we can't hit anything at all.
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game is still instantly restarts my pc...
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two minutes in, and I have my first exalt of the day. Thanks for the patch!
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great changes but fix Gore Spikes on Blood Mage
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"Lowered the drop rate of Artificer's Orbs and distributed it to Lesser Jeweller's Orbs."
I didnt know the chance for Artificers was already high that it needed a nerf, i am in cruel atc 2 and have dropped 1 during this whole time but i believe the changes are good regardless! |
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This is a great patch! Amazing game GGG and can't wait to see further improvements and the remaining content over the next year! 😃
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wow 34h of abuse on some streams and all other ppl and you fixed bug,but dont ban anyone xddddddddddddd
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I hope dx12, vulkan and dx11 crashes are included in this patch. My friend can't play since his game crashes every 5 minutes he had these error messages:
In dx12: BufferD3D12::BufferD3D12() CreatePlacedResourceX failed [D3D12] Failed to create resource for texture In vulkan: vk::Device:waitForFences:ErrorDeviceLost |
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" it doesn't drop very frequently but for me, 90% of my artificer orbs were generated from using the salvage bench instead of raw drops and i ended the campaign with 8 spare artificer orbs after socketing everything so i would say this is a great change |
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