Addressing your Early Access Post-launch Feedback

i hope the new classes come soon. the lack of weapons/skills makes the existing classes feel bad too. i will wait for them to play again. a roadmap would help to know when to come back.
"
maps are bricking to menu rn


Same for me. Can't play any maps.
Dodge Roll - Come on, it's supposed to be hard, not too easy. I want some experience and challenge.

Same with the drop rate... it's too high, people are crying because they want everything now. They need to learn patience.

Hello, i keep hard freeze on loading screen. I'd say 40-45% of the time. It's like a gamble will i have to hard reboot the computer or will i be able to reach city after loading screen. May you address this bug please. Thank you and keep up with the good work!
Its a windows issue not a PoE issue. i had to downgrade to windows 10
Even though it's in the Early Access stage, couldn't you handle the nerfing and modifications more properly? Rather than simply eliminating gameplay elements. What's more, players are unable to reset their talent points. The enthusiasm among newly engaged players is waning due to your actions. Are you really being serious about this?
"
"
SilverWF#6383 wrote:
"
1) Nerfing melee to pressing 3 buttons instead of 1 (anyway can do oneshots rn), but doesnt nerf it more, because its normal. Warrior just picking normal mods, have a +-decent weapon and runnin + one-shottin any boss. Its 'intended'.
2) You nerfed COC, which require big mana pool, mana regen, es, crit hit chance.
Your opinion: hit hard - proc coc - so, does we have any spells, which hit hard and fast? NO. You should use comet to proc comet - the most absurd thing in the world. You literally dont have ANY good spells in the game. The only one was comet with any meta skill. The only one thing, which is good, is Archmage. And you will nerf it tomorrow for sure. So - whats the poing to play your game? You just saying "PLAY MELEE, PLAY DARK SOULS 4!" And game feels more like DS4 than PoE2. I understand, that melee was underrated for 3-4 years in PoE1, but what the reasoning behind of obliterating any spell archetype (excluded Archmage) in PoE2 - I dont know.
Nerf melee to be as shit, as any spellcaster, or buff ALL other archetypes.


You think p.2 is harder just because you took some points of mana regen and pressing blue bottle sometimes?

And p.1 is able to do any encounter in the ANY spec and gear?
They don't need to invest MORE into defences AND leech?
They do not need to pay MORE attention to the mech cues?
The do not need to stay literally under boss and be in the MORE dangerous position?

jeez...

I just hope, that you will feel my despair, my friendo.
When you woke up, and literally everything you did was for a nothing.


I am NOT fragile sweetbabyinc snowflake
I hate modern gamedev where player could just run forward and still win the game
I finally can read and think - and I read and understood this is early access and anything could change in this ALPHA stage at any time without any warning or compensation
What are you trying me to scare of? They nerf this - I'll start that.
More than that, I trying to play different characters - there is no need to rush anywhere at all.
And trying to avoid OBVIOUSLY mindlessly OP builds.

Can only advice the same to anyone.

Just look at this https://www.youtube.com/watch?v=7DFJUPGoNzo - at least half of deaths are when they don't even pay attention, not looking to the screen or having overlay map blocking their view. They are got used to this in POE1, which allowed all of that. Poe2 isn't.
Auctioneer House - is a MUST!
'POE2' is not 'POE1 2.0'! https://www.pathofexile.com/forum/view-thread/3614313
Last edited by SilverWF#6383 on Dec 12, 2024, 11:38:15 AM
Is the monolith endgame content released?

Because I cant find any of the citadel the questlog says.

Thx in advance.
Greetings
My game keep crashing during 2nd boss (Terracotta Sentinels) in Trial of Shekhemas, it happened whenever 1 of the boss doing the big slam skill.

Kindly fix this.

P/S : My game never crashed aside from of this boss fight.
For the most part, I'm enjoying the game. I've tried 3 classes (Level 25 Sorceress, Level 14 Ranger, Level 12 Warrior) and about halfway through Act 2 with my main. However, there are a few things that I feel are major issues I have.

1 - Gear levels don't matter at all. My level 25 Sorceress is still wearing a level 2 rare belt because no other belts I've had drop have been better. When I can roll 2-4 Fire Damage on a level 2 weapon, level 12 weapon, or level 22 weapon I don't feel the progression. It makes the gear not seem significant enough for a game where the main hook is better loot. If it wasn't for passives and character skills, I wouldn't feel the progression. The health and mana potions are the only pieces of gear that show a clear difference between each tier. A level 10 item, even if it's normal, should be a big enough upgrade to make me want to replace a magic or even rare item of level 5 or below. I shouldn't still be wearing gear from the first area of Act 1 when I'm halfway through Act 2.

2 - Not enough gear drops for the class you are playing. I am playing the game mostly with 2 other people. Every time we get drops, it always seems like one of them gets gear drops for me and I get gear drops for one of them. If we couldn't trade and didn't have a guild stash, I couldn't imagine how much worse off we'd all be. It seems like I get drops for every class but my own. Then, we I finally get one for me, it's just a throwaway basic piece of gear instead of anything that would matter.

3 - In game invites are broken. There is nowhere to see if you've been invited to a party and no way to just join a friend without an invite. If it wasn't for being able to join through PSN (we're all on PS5), my group wouldn't even be able to play together without making a public party and just hoping the others join up before the group is full.

I plan to complete the campaign and see how things may differ between now and then as well as try out the end game content. The game is fun, especially when playing with a couple of people. But, I do hope these issues are addressed soon to make the experience all the better. My only other complaint is a minor one and very specifically a me thing but I wish Arc was a constant stream of lightning instead of a zap every second. Maybe it gets to that later, I don't know. But, I just want it to be constant instead of recasting over and over again.

Report Forum Post

Report Account:

Report Type

Additional Info