Addressing your Early Access Post-launch Feedback
One change I would like to see is increasing the distance at which waypoints "reveal" themselves on your minimap. Currently this distance is really small which results in frustrating situations where you miss them by a couple pixels.
Last edited by Gielnik#4036 on Dec 10, 2024, 2:45:46 AM
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thank you
play my first rpg on the intellivision :)
Chris Wilson"I want to make sure that melee classes are as good as they can be" |
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Thank god for the dreadnaught changes. Really soured my view of what should be auch a cool moment. I'm hoping the roll changes will also make the monk feel a bit more comfortable fighting on bridges/walkways too.
Appreciate your continued work GGG, you have smashed it so far! |
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Is the patch out already? Because I don't see any change to the dodge rolling. Every time I try to dodge out of small bug packs that surround me in the act 2, I get perma stuck. Even if I try to attack with my monk skills, I get ministunned.
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Locking ascendancies behind sanctum and ultimatum is unfun as hell, please do something!!!
Also, respec cost remains too high, I know we'll get more gold now, but at the same time not.. since vendoring means less crafting too. |
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POJJERS
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Hello GGG, this is my first time posting in a Feebackpost. Concerning the following:
" You do NOT have to increase drop rates. You can just hand out currency for quests. Which - in my Opinion - was always the solution at least for acts/the campaigne. You can tune this, however you like, because YOU decide which quest rewards players get. I think it accomplishes 2 things: Players dont feel shafted for killing bosses for quests. And players learn to USE their currency for crafting - or trading. (i dont know if its possible to make quest-ex charbound?) Furthermore you so can give out stuff like essences or jewellers or artificer orbs. Thank you for reading. |
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Thank you ! The launch is behind us but i am sure it has been a hell of a ride for you lol.
Now. This is what an Early Access do. Let's go ! If you're going through hell, keep going. Timezone GMT +2:00
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Please don't overdo the drop rates. This can turn into PoE1 really fast. I love the scarcity of rares/uniques. If anything, improve the quality of rares slightly. But I really, really do not want to be getting a lot of rares again.
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please please please fix leech, blood mage seems amazing but is so bad rn
Last edited by Nycgx#7306 on Dec 10, 2024, 2:55:48 AM
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